I resent modeling in the "blocko style" Things simply don't turn out snazzy looking
this. what if i want my weapons to be realistic?
may cause performance issues to players with bad computers if you don't optimise your models.
That's really not true.
The worse thing that you can forget up in a model is inverting faces causing glitchy lighting. No high-poly model is going to make someone lag.
Both of these are lies.On my old computer, the TF2 minigun, which was extremely high-poly, would bring my FPS down to single-digit numbers whenever it was on screen (yielded or on the ground).
key words in bold
You can make them look realistic, but they won't fit blockland very well
i hate to say it, but that just means you're doing it wrong.Tell me that T+T is not snazzy looking. Tell me Filipe's speedkarts are not the definition of snazzy. C'mon man
Overall High Poly weapons don't fit in Blockland anyways.
then you put them in a realistic game