Poll

WERE YOU READY?

MY BODY WAS
45 (44.6%)
MY BODY WASN'T
56 (55.4%)

Total Members Voted: 101

Author Topic: New Years 2015 - 4 Crashes, 120 players  (Read 39401 times)

let's not make this die

I've come up with this idea to at least combat people who might ddos
I'll have a second server open, right when the first one goes down on another vps, and maybe a third
also new poll

I've come up with this idea to at least combat people who might ddos
I'll have a second server open, right when the first one goes down on another vps, and maybe a third
also new poll
I don't think that'll help.
I don't even think it's necessary.



Don't waste your money?
its pay by the hour jubel, so $10 + $25

its pay by the hour jubel, so $10 + $25
You could save that money anyways?

NFO has good protection anyways. Unless someone is taking out the entire server for all the users in that area, you're going to be fine.

Unless you're really scared of some wuss like ManofReason.

You could save that money anyways?

NFO has good protection anyways. Unless someone is taking out the entire server for all the users in that area, you're going to be fine.

Unless you're really scared of some wuss like ManofReason.
I dunno, I guess I'm over thinking it, since the fact of him taking down the master list on new years eve

I dunno, I guess I'm over thinking it, since the fact of him taking down the master list on new years eve
Well if he takes down the Master Server, then everyone is forgeted, and that extra $25 isn't going to help.

Well if he takes down the Master Server, then everyone is forgeted, and that extra $25 isn't going to help.
dont be a debby downer

Just have everyone save the IP to connect to for the server in case master server does get downed.

dont be a debby downer
I'm just saying, why spend money when it isn't necessary.

Spend that money on Steam Gems maaaan.


Over 30 second loops are very easily done without coming close to the filesize limit.

I even have a song that is 2:16.4 in length, yet only takes up 837kb of space.

If you use audacity and export as .ogg, click on Options.


and set quality to zero



As far as I'm concerned, there is no incredibly audible difference. I've found that very rarely, higher tones can sound slightly hollow, but the quality difference isn't all that noticable in game, unless you're wearing studio headphones or something.

I've hooked up Hooked on Feeling for the first little bit as a sample:

Quality 10 - 2.28MB (Stereo)
Quality 0 - 385KB (Stereo)

As said, I can't really hear a difference between the two, and if there is a difference, it's heavily negated by the savings in filesize.

Audacity has the quality set to 5 by default also.



Point is: 30 second or longer loops shouldn't really be a question that needs to be answered unless you have an automated system that swaps out songs on a predetermined timeline.

I find that the length loops can get when the quality metre is set so low is very helpful with songs that are difficult to find loops for in a certain time frame. It gives much more room for exploration in finding the perfect loop.

However, I am not endorsing posting full songs. Don't do this, filesizes should be kept as small as possible, and this is something that helps greatly.

Nal asked me to return to Blockland to help script for his server.
I considered it, but figured my time would be better spent helping Blake1 with his superior server.
Sorry goys.