Poll

What forum adventure is next in the future?

BLOODLUST (Control your bloodlust. More bloodlust=Less sanity, and more violent executions.)
6 (12.8%)
Academic (Random misadventures at school. Trigger happy security guards, cough drop dealers, general insanity)
11 (23.4%)
The International Order Of Communists (Think Trouble In Terrorist Town, but turned into a forum adventure and with the opposite of a red scare)
3 (6.4%)
The Assassination 2
5 (10.6%)
Kill on Sight (Sorta like DayZ, but as a forum adventure and with 50% less hackers.)
12 (25.5%)
Post apocalyptic Alcoholism (Find a source of beer in the middle of a nuclear wasteland)
10 (21.3%)

Total Members Voted: 47

Author Topic: V21:Left Behind S1 (ENDING: The Death Of Blockland)  (Read 67779 times)

No, help the bandits! Row row fight the powah!

quicktase two of the bandits and steal sausages and vodka to give to vigilantes
have buddy incapacitate one of the other bandits
and have jewbot shoot the last guy in the face
Yeah, do this.

quicktase two of the bandits and steal sausages and vodka to give to vigilantes
have buddy incapacitate one of the other bandits
and have jewbot shoot the last guy in the face
---PLAYER PARTY TURN---
JewBot fires at Yashka Sheriff, but misses!
BEEP BOOP, TAKE THE PAIN, YOU MOTHER, forgetER.
Protile fires a burst from his Dinner Blaster at CHAR Guard, knocking him down and damaging him for 35 points!
Buddy The Dog charges forward at Yashka Sheriff and bites off his leg, knocking him down!
Blockhead801245 fires a aimed shot at Mr. Adventurer's eyes, but misses! This causes a critical failure, and the Tsunami explodes in his hands, injuring him!
Help! My overpowered gun exploded!
Charlie throws a dodgeball, but accidentally kills N00BL3!
(Charlie) What is this tomfoolery?
Player tries to incapacitate the Bandits with the Tranquilizer Gun, but only manages to take down one of them!

---VIGILANTE TURN---
Something_Awful fires Gravity Cat's BALDR on full auto, but loses control of the gun and shoots both himself and Blockhead126840 in the face!

Mr. Adventurer: Now its my turn.

---BANDIT TURN---

Mr. Adventurer whips out the Blood Bag and sprays it on everyone! The entire party is now infected with ebola!
Yashka Sheriff fires the Blaster Launcher, wiping out most of the party with a huge explosion!
Mr. Adventurer tosses Pokoinik a jar of Antimatter!
Pokoinik throws the jar of antimatter, wiping out the survivors!

GAME OVER: Cheeki Breeki'd by Bandits.
Hint: You could have just airstriked the bandits.


No, help the bandits! Row row fight the powah!


Pictured above: Huge explosion of the Blaster Launcher
You reload a save file and attempt to help the Bandits. Just like previously, the leader whips out a blood bag and sprays the vigilantes before Yashka Sheriff finishes them off with the blaster launcher.

Mr. Adventurer: Aw hell, there's a bullet in my sausage! You can have it. It's not good for eating, but it is pretty powerful. I took out a bunch of cops with just a sausage once. Now if you'll excuse me, I'm heading off to achieve godhood.

  • Can I recruit one of your guys?
  • Reload save file and airstrike/mininuke/etc the Bandits
  • Leave the Bandits and go off to finish other random events
  • Airstirke/Mininuke/Etc the Bandits without reloading a save file
  • Other: ____________


Bandits(Neutral)
Mr. Adventurer armed with Street Sweeper Shotgun
1) Ripper SMG (2) Blood Bag (3) Antimatter in a jar (4) TRS-301 Assault Rifle

Pokoinik armed with AS-VAL
1) Vintar BC (2)Gauss Rifle

Yashka Sheriff armed with Blaster Launcher

CHAR Guard armed with Knife Gun

Vigilantes
Blockhead126840 armed with Default Guns Akimbo

N00BL3 armed with 1914 Rifle

Something_Awful armed with Gravity Cat's BALDR

Companions
Blockhead801245 armed with Heedicalking's Tsunami[/b] 19/25 HP Landscaper Armor 30/30 HP
1)Faec Pwner 9000 (2)Mini-Nuke (3)Old School Rifle (4)Cable's Sharpened T+T Combat Knife (5) Ladios Armory Beam Rifle (6) Empty Slot
[Firearms]Professional [Throwing]Trained [Social Skills]Trained [Medic]Proficent [Close Combat]Skilled

JewBot armed with Cable's Revolver 40/40 HP Concealed Vest 10/20 HP
1) KZR Destructo Cannon (2) MAS Heavy RL (3)Sticky Grenade & Normal Grenade (4)Cable's Rainbow Sword (5)Anti Renderman Rifle (6) Empty Slot
[Engineer]Proficent [Firearms]Advanced [Close Combat]Proficent

Protile armed with Dinner Blaster 25/25 HP
1)Old School Rifle (2)Guns Trikimbo (3)Kaje's Minigun (4) Empty Slot
[Firearms]Trained [Explosives]Trained

Buddy the Dog armed with Teeth 50/50 HP (Cannot use weapons other than his teeth. He's a pack mule.)
1) Empty Slot (2)Empty Slot (3)Empty slot (4)Empty Slot (5)Empty Slot
[Close Combat]Master

Charlie armed with Charlie's Custom Modified Tier Tactical LMG 40/40 HP
(1)Charlie's Tier Tactical RPG (2) ASKR1 "Ass Kicker" Rifle (3) Dodgeball (4) Empty Slot
[Explosives]Professional

Your Stats
Health: 40/40 HP Armor: Secret Service Armor 30/30 HP Karma: Neutral

Inventory(Certain items do not use slots.)
1)Airstrike Beacon & Artillery Beacon (Two items in one slot)
2)BALDR 50/50 rounds, 3 mags left
3)RTB2 Tranquilizer Gun 2/3 rounds, 2 mags left
4)RYNO V 100/100 rockets
5)Megaphone Vuvuzela (Vuvuzela that is 2x as loud and powerful)
6)Bandit Radio BoomBox (Area of effect sound attack, earplugs provide immunity)
7)Default Gun 12/12 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)
8)Golden Gun (One time use pistol that can one-hit kill anything)
9)Empty Slot

Cocaine
Flashlight
Hammer/Wrench/Printer/Bricks (Building tools)
PlayBlock Magazine x5 (Distraction tool)
Version 21 Postcard
Medkit x2
One-Shot Pistol (Disposable pistol that packs a huge punch)
Golden pair of dice! (Mostly counteracts the effects of Jinxed for your party. Critical failures still happen, but not excessively.)
Kalph-Qaeida Buisness Card
Earplugs (Immunity to sound attacks)

Skills Untrained>Trained>Skilled>Proficent>Advanced>Professional>Expert>Master>God
[Firearms]Skilled Gunning people down.
[Close Combat]Trained CQC. Things like punching or stabbing people.
[Energy Weapons]Trained Disintegrating starfishs who doubt that you can form a single original thought in your mind.
[Throwing]Untrained Throwing grenades, knives, first aid kits, etc
[Explosives]Trained Blowing people up with rocket launchers to mini nukes.
[Social Skills]Proficent Talking to people and not being antisocial.
[Medic]Skilled Heal people more effectively.
[Engineer]Skilled Mechanical stuff like sentry guns and RC car bombs. Oh, and repairing guns.


Perks
Guardian Angel (Random ally that is randomly summoned when combat is engaged, carries a special .454 Mystery Handcannon.
Healthy(+10 HP)
Last Chance (You are never instantly killed by most attacks. Running out of health will give you a second chance.)
Override Frequency JewBot's Companion Perk (Certain robots stay neutral unless attacked or you get too close.)
Roll The Dice (Roll a dice and trigger random things) ON COOLDOWN
Redshirt Swarm (Randomly summon redshirts during combat. They rely on quantity rather than quality.)
Jinxed Buddy the Dog's companion perk (Everyone suffers critical failures more often! This can be a double edged sword....)
« Last Edit: March 04, 2015, 11:15:32 PM by tber123 »

Ask to recruit one of their people

Ask to recruit one of their people

Mr. Adventurer: You can have Pokoinik. Nobody likes Pokoinik. He can't stop getting injured at every opportunity. One time this crazed starfish named Dave shot a door off of it's hinges and it conveniently smacked Pokoinik in the face.

Companions
Blockhead801245 armed with Heedicalking's Tsunami[/b] 19/25 HP Landscaper Armor 30/30 HP
1)Faec Pwner 9000 (2)Mini-Nuke (3)Old School Rifle (4)Cable's Sharpened T+T Combat Knife (5) Ladios Armory Beam Rifle (6) Empty Slot
[Firearms]Professional [Throwing]Trained [Social Skills]Trained [Medic]Proficent [Close Combat]Skilled

JewBot armed with Cable's Revolver 40/40 HP Concealed Vest 10/20 HP
1) KZR Destructo Cannon (2) MAS Heavy RL (3)Sticky Grenade & Normal Grenade (4)Cable's Rainbow Sword (5)Anti Renderman Rifle (6) Empty Slot
[Engineer]Proficent [Firearms]Advanced [Close Combat]Proficent

Protile armed with Dinner Blaster 25/25 HP
1)Old School Rifle (2)Guns Trikimbo (3)Kaje's Minigun (4) Empty Slot
[Firearms]Trained [Explosives]Trained

Buddy the Dog armed with Teeth 50/50 HP (Cannot use weapons other than his teeth. He's a pack mule.)
1) Empty Slot (2)Empty Slot (3)Empty slot (4)Empty Slot (5)Empty Slot
[Close Combat]Master

Charlie armed with Charlie's Custom Modified Tier Tactical LMG 40/40 HP
(1)Charlie's Tier Tactical RPG (2) ASKR1 "Ass Kicker" Rifle (3) Dodgeball (4) Empty Slot
[Explosives]Professional

Pokoinik armed with AS-VAL 70/70 HP
1) Vintar BC (2)Gauss Rifle

Your Stats
Health: 40/40 HP Armor: Secret Service Armor 30/30 HP Karma: Neutral

Inventory(Certain items do not use slots.)
1)Airstrike Beacon & Artillery Beacon (Two items in one slot)
2)BALDR 50/50 rounds, 3 mags left
3)RTB2 Tranquilizer Gun 2/3 rounds, 2 mags left
4)RYNO V 100/100 rockets
5)Megaphone Vuvuzela (Vuvuzela that is 2x as loud and powerful)
6)Bandit Radio BoomBox (Area of effect sound attack, earplugs provide immunity)
7)Default Gun 12/12 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)
8)Golden Gun (One time use pistol that can one-hit kill anything)
9)Empty Slot

Cocaine
Flashlight
Hammer/Wrench/Printer/Bricks (Building tools)
PlayBlock Magazine x5 (Distraction tool)
Version 21 Postcard
Medkit x2
One-Shot Pistol (Disposable pistol that packs a huge punch)
Golden pair of dice! (Mostly counteracts the effects of Jinxed for your party. Critical failures still happen, but not excessively.)
Kalph-Qaeida Buisness Card
Earplugs (Immunity to sound attacks)

Skills Untrained>Trained>Skilled>Proficent>Advanced>Professional>Expert>Master>God
[Firearms]Skilled Gunning people down.
[Close Combat]Trained CQC. Things like punching or stabbing people.
[Energy Weapons]Trained Disintegrating starfishs who doubt that you can form a single original thought in your mind.
[Throwing]Untrained Throwing grenades, knives, first aid kits, etc
[Explosives]Trained Blowing people up with rocket launchers to mini nukes.
[Social Skills]Proficent Talking to people and not being antisocial.
[Medic]Skilled Heal people more effectively.
[Engineer]Skilled Mechanical stuff like sentry guns and RC car bombs. Oh, and repairing guns.


Perks
Guardian Angel (Random ally that is randomly summoned when combat is engaged, carries a special .454 Mystery Handcannon.
Healthy(+10 HP)
Last Chance (You are never instantly killed by most attacks. Running out of health will give you a second chance.)
Override Frequency JewBot's Companion Perk (Certain robots stay neutral unless attacked or you get too close.)
Roll The Dice (Roll a dice and trigger random things) ON COOLDOWN
Redshirt Swarm (Randomly summon redshirts during combat. They rely on quantity rather than quality.)
Jinxed Buddy the Dog's companion perk (Everyone suffers critical failures more often! This can be a double edged sword....)


Unfinished random events
  • Convoy to Version 21 (Advances the plot if your buisness in GSF Paradise is done.)
  • Rogue Landscaper Snipers (Prepare to get sniped over and over.)
  • Special Encounter: Ephilates and the New Nigerian Cunts
  • Random Event: Family RP (Abusive admins and general chaos)
  • The Noob Herder
  • Hostage Situation
  • Some guys hanging around a Boom Box
  • BLHack.DLL dealers
  • The Game Genie (Grants wishes?)

Hooray, we got our 348th companion!
Let's try the Noob Herder.




You discover a operation by the Ghosts to escort new players away from the Landscapers and V20 into Version 21, where it is safer.



"Hello there, new player! need an escort to the convoy to Version 21? Those godamn Landscapers recently massacred a entire town. These newbies are the only survivors, and we're saving them from the horrors of civil war."

Three Ghosts with Weapons Of Mass Destruction. Clearly these people are not to be messed with.

  • Join the escort (Automatically initiates Convoy to Version 21 and advances the plot)
  • Decline
  • Attack! Blockhead, mininuke their stuff! JewBot, use the KZR, Buddy, eat them alive, Protile, shoot them with the dinner blaster, and Charlie, use the ASKR1!
  • Ask about the Landscapers massacring the town. Maybe you can stop them from massacring even more towns.
  • Other: ___________

Ghosts(Neutral)
Beastie armed with ION CANNON
Proton armed with Ballistic Gauss Cannon
3DS644 armed with Ballistic Gauss Cannon

Companions
Blockhead801245 armed with Heedicalking's Tsunami[/b] 19/25 HP Landscaper Armor 30/30 HP
1)Faec Pwner 9000 (2)Mini-Nuke (3)Old School Rifle (4)Cable's Sharpened T+T Combat Knife (5) Ladios Armory Beam Rifle (6) Empty Slot
[Firearms]Professional [Throwing]Trained [Social Skills]Trained [Medic]Proficent [Close Combat]Skilled

JewBot armed with Cable's Revolver 40/40 HP Concealed Vest 10/20 HP
1) KZR Destructo Cannon (2) MAS Heavy RL (3)Sticky Grenade & Normal Grenade (4)Cable's Rainbow Sword (5)Anti Renderman Rifle (6) Empty Slot
[Engineer]Proficent [Firearms]Advanced [Close Combat]Proficent

Protile armed with Dinner Blaster 25/25 HP
1)Old School Rifle (2)Guns Trikimbo (3)Kaje's Minigun (4) Empty Slot
[Firearms]Trained [Explosives]Trained

Buddy the Dog armed with Teeth 50/50 HP (Cannot use weapons other than his teeth. He's a pack mule.)
1) Empty Slot (2)Empty Slot (3)Empty slot (4)Empty Slot (5)Empty Slot
[Close Combat]Master

Charlie armed with Charlie's Custom Modified Tier Tactical LMG 40/40 HP
(1)Charlie's Tier Tactical RPG (2) ASKR1 "Ass Kicker" Rifle (3) Dodgeball (4) Empty Slot
[Explosives]Professional

Pokoinik armed with AS-VAL 70/70 HP
1) Vintar BC (2)Gauss Rifle

Your Stats
Health: 40/40 HP Armor: Secret Service Armor 30/30 HP Karma: Neutral

Inventory(Certain items do not use slots.)
1)Airstrike Beacon & Artillery Beacon (Two items in one slot)
2)BALDR 50/50 rounds, 3 mags left
3)RTB2 Tranquilizer Gun 2/3 rounds, 2 mags left
4)RYNO V 100/100 rockets
5)Megaphone Vuvuzela (Vuvuzela that is 2x as loud and powerful)
6)Bandit Radio BoomBox (Area of effect sound attack, earplugs provide immunity)
7)Default Gun 12/12 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)
8)Golden Gun (One time use pistol that can one-hit kill anything)
9)Empty Slot

Cocaine
Flashlight
Hammer/Wrench/Printer/Bricks (Building tools)
PlayBlock Magazine x5 (Distraction tool)
Version 21 Postcard
Medkit x2
One-Shot Pistol (Disposable pistol that packs a huge punch)
Golden pair of dice! (Mostly counteracts the effects of Jinxed for your party. Critical failures still happen, but not excessively.)
Kalph-Qaeida Buisness Card
Earplugs (Immunity to sound attacks)

Skills Untrained>Trained>Skilled>Proficent>Advanced>Professional>Expert>Master>God
[Firearms]Skilled Gunning people down.
[Close Combat]Trained CQC. Things like punching or stabbing people.
[Energy Weapons]Trained Disintegrating starfishs who doubt that you can form a single original thought in your mind.
[Throwing]Untrained Throwing grenades, knives, first aid kits, etc
[Explosives]Trained Blowing people up with rocket launchers to mini nukes.
[Social Skills]Proficent Talking to people and not being antisocial.
[Medic]Skilled Heal people more effectively.
[Engineer]Skilled Mechanical stuff like sentry guns and RC car bombs. Oh, and repairing guns.


Perks
Guardian Angel (Random ally that is randomly summoned when combat is engaged, carries a special .454 Mystery Handcannon.
Healthy(+10 HP)
Last Chance (You are never instantly killed by most attacks. Running out of health will give you a second chance.)
Override Frequency JewBot's Companion Perk (Certain robots stay neutral unless attacked or you get too close.)
Roll The Dice (Roll a dice and trigger random things) ON COOLDOWN
Redshirt Swarm (Randomly summon redshirts during combat. They rely on quantity rather than quality.)
Jinxed Buddy the Dog's companion perk (Everyone suffers critical failures more often! This can be a double edged sword....)
« Last Edit: March 06, 2015, 08:21:10 PM by tber123 »

Ask about the Landscapers.

Beastie: See the nearby town over there? The Landscapers sent a small group of men in to exterminate everyone. They're still looking for survivors.

  • Stop the Landscaper Outcasts
  • Meh.
  • Attack the Ghosts
  • Leave and finish the random events
  • Join the Noob Herders and be escorted to the V21 Convoy (Advances plot)
  • Other: __________

stop the landscaper outcasts.


thwart landscaper outcasts


Left to right: Pokoinik, JewBot, Charlie, Protile, Blockhead801245, Player
Not Pictured: Buddy the Dog


"Stop right there, citizen! Please lay down your arms and line up in a single file line in front of the mass grave."



(JewBot) NEGATIVE. CHANCE OF BEING KILLED AFTER SURRENDER: 100%. JEWBOT RECOMMENDS VIOLENCE.

(Pokoinik) KILL THE LANDSCAPERS! CUT THEIR THROATs! SPILL THE BLOOD!

(Protile) Damn it, I'm lagging too much to quickdraw these guys!

(Charlie) This can only end violently. The Ghosts did say that they massacred a entire town....

(Blockhead) Your orders, boss?

    (Multiple options allowed)
    • [Firearms]Quickdraw.
    • Its BoomBox time!
    • Whip out vuvuzela
    • Airstrike the Landscapers
    • Order companions to charge in with melee weapons
    • Roll the Dice
    • [Social Skills]Gentlemen, there is no need for this senseless violence. Lay down your arms and turn around.
    • [Redshirt Swarm] REDSHIRTS! ZERG RUSH THESE LANDSCAPERS!
    • Blow them up with the Full-Auto monstrosity that is the RYNO V
    • [Companion Support]Charlie, suppressive fire!
    • [Companion Support]Mininuke their stuff, Blockhead!
    • [Anti-Renderman Rifle]Attempt to summon Renderman
    • Attempt to sell coccaine to the Landscapers as a bribe
    • Throw a PlayBlock magazine at the landscapers
    • Show the Landscapers the Kalph-Qaeida buisness card.
    • Other: __________


Companions
Blockhead801245 armed with Heedicalking's Tsunami[/b] 19/25 HP Landscaper Armor 30/30 HP
1)Faec Pwner 9000 (2)Mini-Nuke (3)Old School Rifle (4)Cable's Sharpened T+T Combat Knife (5) Ladios Armory Beam Rifle (6) Empty Slot
[Firearms]Professional [Throwing]Trained [Social Skills]Trained [Medic]Proficent [Close Combat]Skilled

JewBot armed with Cable's Revolver 40/40 HP Concealed Vest 10/20 HP
1) KZR Destructo Cannon (2) MAS Heavy RL (3)Sticky Grenade & Normal Grenade (4)Cable's Rainbow Sword (5)Anti Renderman Rifle (6) Empty Slot
[Engineer]Proficent [Firearms]Advanced [Close Combat]Proficent

Protile armed with Dinner Blaster 25/25 HP
1)Old School Rifle (2)Guns Trikimbo (3)Kaje's Minigun (4) Empty Slot
[Firearms]Trained [Explosives]Trained

Buddy the Dog armed with Teeth 50/50 HP (Cannot use weapons other than his teeth. He's a pack mule.)
1) Empty Slot (2)Empty Slot (3)Empty slot (4)Empty Slot (5)Empty Slot
[Close Combat]Master

Charlie armed with Charlie's Custom Modified Tier Tactical LMG 40/40 HP
(1)Charlie's Tier Tactical RPG (2) ASKR1 "Ass Kicker" Rifle (3) Dodgeball (4) Empty Slot
[Explosives]Professional

Pokoinik armed with AS-VAL 70/70 HP
1) Vintar BC (2)Gauss Rifle

Your Stats
Health: 40/40 HP Armor: Secret Service Armor 30/30 HP Karma: Neutral

Inventory(Certain items do not use slots.)
1)Airstrike Beacon & Artillery Beacon (Two items in one slot)
2)BALDR 50/50 rounds, 3 mags left
3)RTB2 Tranquilizer Gun 2/3 rounds, 2 mags left
4)RYNO V 100/100 rockets
5)Megaphone Vuvuzela (Vuvuzela that is 2x as loud and powerful)
6)Bandit Radio BoomBox (Area of effect sound attack, earplugs provide immunity)
7)Default Gun 12/12 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)
8)Golden Gun (One time use pistol that can one-hit kill anything)
9)Empty Slot

Cocaine
Flashlight
Hammer/Wrench/Printer/Bricks (Building tools)
PlayBlock Magazine x5 (Distraction tool)
Version 21 Postcard
Medkit x2
One-Shot Pistol (Disposable pistol that packs a huge punch)
Golden pair of dice! (Mostly counteracts the effects of Jinxed for your party. Critical failures still happen, but not excessively.)
Kalph-Qaeida Buisness Card
Earplugs (Immunity to sound attacks)

Skills Untrained>Trained>Skilled>Proficent>Advanced>Professional>Expert>Master>God
[Firearms]Skilled Gunning people down.
[Close Combat]Trained CQC. Things like punching or stabbing people.
[Energy Weapons]Trained Disintegrating starfishs who doubt that you can form a single original thought in your mind.
[Throwing]Untrained Throwing grenades, knives, first aid kits, etc
[Explosives]Trained Blowing people up with rocket launchers to mini nukes.
[Social Skills]Proficent Talking to people and not being antisocial.
[Medic]Skilled Heal people more effectively.
[Engineer]Skilled Mechanical stuff like sentry guns and RC car bombs. Oh, and repairing guns.


Perks
Guardian Angel (Random ally that is randomly summoned when combat is engaged, carries a special .454 Mystery Handcannon.
Healthy(+10 HP)
Last Chance (You are never instantly killed by most attacks. Running out of health will give you a second chance.)
Override Frequency JewBot's Companion Perk (Certain robots stay neutral unless attacked or you get too close.)
Roll The Dice (Roll a dice and trigger random things)
Redshirt Swarm (Randomly summon redshirts during combat. They rely on quantity rather than quality.)
Jinxed Buddy the Dog's companion perk (Everyone suffers critical failures more often! This can be a double edged sword....)

toss them a PlayBlock, then slaughter them while they're preoccupied