
The mountain. Where the final showdown with the Landscapers will begin. Interials and the real Landscapers will parachute in, the Ghosts will show up, and your attack helicopter will be delivered to the mountain.

You fly over there in your plane, but an anti air battery begins firing on the plane!

The plane crashes, injuring the party. Dr. Krieger heals everyone.

You spot a Landscaper Sniper on patrol.

Behind him are two other Landscapers arguing about weaponry.
#1 No way, man! Its all about the Akimbows!

#2 I have Guns Tetrakimbo! Your argument is invalid!
Landscaper Sniper 50/50 HP
Landscaper Armor 30/30 HP[Firearms]Expert [Headphones]Akimbow Landscaper 40/40 HP
Landscaper Light Armor 10/10 HPTetrakimbo Landscaper 40/40 HP
Landscaper Armor 30/30 HP[Mozambique Drill]Instakill close range targets with handguns.
[Earplugs]
(Multiple Options Allowed)- Have Buddy the Dog stealth kill them all
- Mini-Nuke.
- Summon Redshirt Swarm
- Summon Guardian Angel
- Roll the Dice
- Rush up to the Landscapers and Mozambique Drill them all
- Use Enhanced Override Frequency to disable them all
- PlayBlock Magazine
- Mind control one of them
- Show them the Kalph-Qaeida buisness card
- Sell them poisoned coccaine
- Use the mega mushroom and stomp them
- Have Charlie throw a dodgeball
- Other: ____________
Companions
Blockhead801245 40/40 HP
1)Faec Pwner 9000 (2)Mini-Nuke (3)Heedicalking's Tsunami (4)Cable's Sharpened T+T Combat Knife (5) Ladios Armory Beam Rifle (6)Old School Rifle (7) Empty Slot
[Firearms]Expert [Throwing]Skilled [Social Skills]Skilled [Medic]Advanced [Close Combat]Proficent
JewBot 60/60 HP
1)Cable's Revolver (2)MAS Heavy RL (3)Sticky Grenade (4)Cable's Rainbow Sword (5)Anti Renderman Rifle (6)KZR Destructo Cannon (7) Empty Slot
[Engineer]Professional [Firearms]Expert [Close Combat]Advanced
Protile 45/45 HP
1)Dinner Blaster (2)Guns Trikimbo (3)Kaje's Minigun (4)Old School Rifle (5) Uber Assault Rifle
[Firearms]Skilled [Explosives]Proficent
Buddy the Dog 70/70 HP (Cannot use weapons other than his teeth. He's a pack mule.)
1)Empty Slot (2)Empty Slot (3)Empty slot (4)Empty Slot (5)Empty Slot
[Close Combat]GOD
Charlie 60/60 HP
(1)Charlie's Custom Modified Tier Tactical LMG (2)ASKR1 "Ass Kicker" Rifle (3)Dodgeball (4)Charlie's Tier Tactical RPG (5)Empty
[Explosives]Expert [Firearms]Skilled
Pokoinik 90/90 HP
1)AS-VAL (2)Gauss Rifle (3)Recurve Bow
Dr. Krieger 30/30 HP
1) Dart Gun (2) TF2 Medigun
[Medic]GOD
Your Stats
Health: 60/60 HP Armor: Secret Service Armor 15/30 HP Karma: Good
Inventory(Certain items do not use slots.)
1)Heedicalking's Spat 5/5 rounds, 4 mags left
2)BALDR 35/50 rounds, 3 mags left
3)RTB2 Tranquilizer Gun 1/3 rounds, 2 mags left
4)RYNO V 76/100 rockets
5)Megaphone Vuvuzela (Vuvuzela that is 2x as loud and powerful)
6)Bandit Radio BoomBox (Area of effect sound attack, earplugs provide immunity)
7)Default Gun 12/12 rounds (Unlimited ammo, still needs to reload, magazine size can be upgraded)
8)Golden Gun (One time use pistol that can one-hit kill anything)
9)Blaster Launcher(remote guided missiles) 10 rockets left
PSI-AMP
Cocaine
Flashlight
Box Of Legos
Hammer/Wrench/Printer/Bricks (Building tools)
PlayBlock Magazine x4 (Distraction tool)
Version 21 Postcard
Medkit x2
Auto Revive x2
One-Shot Pistol (Disposable pistol that packs a huge punch)
Golden pair of dice! (Mostly counteracts the effects of Jinxed for your party. Critical failures still happen, but not excessively.)
Kalph-Qaeida Buisness Card
Earplugs (Immunity to sound attacks)
Dead Ringer (fake death)
Mega Mushroom (Turn giant and stomp things into the ground)
Skills Untrained>Trained>Skilled>Proficent>Advanced>Professional>Expert>Master>God
[Firearms]Proficent Gunning people down.
[Close Combat]Proficent CQC. Things like punching or stabbing people.
[Energy Weapons]Trained Disintegrating starfishs who doubt that you can form a single original thought in your mind.
[Throwing]Proficent Throwing grenades, knives, first aid kits, etc
[Explosives]Trained Blowing people up with rocket launchers to mini nukes.
[Social Skills]Proficent Talking to people and not being antisocial.
[Medic]Proficent Heal people more effectively.
[Engineer]Skilled Mechanical stuff like sentry guns and RC car bombs. Oh, and repairing guns.
Psionic Powers(requires PSI-AMP)Mindfray/Mind Control/Psi Panic
Perks
Guardian Angel (Random ally that is randomly summoned when combat is engaged, carries a special .454 Mystery Handcannon.
Healthy(+10 HP)
Last Chance (You are never instantly killed by most attacks. Running out of health will give you a second chance.)
Override Frequency JewBot's Companion Perk (Certain robots stay neutral unless attacked or you get too close.)
Enhanced Override Frequency JewBot Companion Perk (Release a signal that incapacitates Blockheads. Requires charging up before usage.)
Roll The Dice (Roll a dice and trigger random things)
Redshirt Swarm(Randomly summon redshirts during combat. They rely on quantity rather than quality.)
Jinxed Buddy the Dog's companion perk (Everyone suffers critical failures more often! This can be a double edged sword....)
Mozambique Drill (Special close range handgun moved performed by shooting them two in the chest, one in the head. High damage and chance of one hit kill)
Gorn(Everyone dies as violently as possible)