Author Topic: [WIP][Mod Apps are in!] City's RPG  (Read 15840 times)


After some discussion about DragonoidSlayer, and also checking his recommendations, we are proud to say that he has made the moderation team! We've also took under consideration some of the ideas talked about in this thread, and we are trying to figure out a system that works for everybody. Keep the requests flowing!
« Last Edit: January 13, 2015, 11:50:39 PM by Johnny Blockhead »

You never talked to me about that..
But he is one of ma brothers so it's fine I guess.

All those nice trees and awesome pre-built infrastructure are gonna look great next to the rows and rows of stuffty box houses people are gonna build.

You never talked to me about that..
But he is one of ma brothers so it's fine I guess.
you have been offline on Steam whenever I was on so I had no way to contact you.

You never talked to me about that..
But he is one of ma brothers so it's fine I guess.
Oops, quite sorry. Rebotto actually approached me about it, I wasn't sure if he talked to any of the other admins. In the future though, I think we should establish a sort of voting system.

All those nice trees and awesome pre-built infrastructure are gonna look great next to the rows and rows of stuffty box houses people are gonna build.
There will be rules about the builds so don't worry.

There will be rules about the builds so don't worry.
have a slums area so noobs can still build houses?

have a slums area so noobs can still build houses?
I might seperate the city into sections. Low class, medium class, and high class. There might be a mega mall for all the shops. Hopefully we are able to manage it. Low class is for bad builders, medium class is for decent builders, and high class is for expert high quality builders.
« Last Edit: January 14, 2015, 12:20:21 AM by Rebotto »

have a slums area so noobs can still build houses?
still

I've added an idea box to the main post! Suggestions that are legible and original get to go in there, and they will be considered by the coding team and if deemed worthy, added!

lottery bricks,
hats,
petmod,
job related actions adding to paycheck instead of direct deposit; paycheck deposited on tick,
the new motion functions can be used to make sellable running shoes,
money earned is based on hunger, play time, brickcount, edu, and experience,
some fun customization aspects, maybe font, font size, and color values,
randomized sickness based on health; medical job tree,
fix/remove real estate,
VCE legacy checks without ab-usable modvar events,
ShapeNameColor based on job tree
« Last Edit: January 14, 2015, 12:35:50 AM by Aoki² »

lottery bricks
Rebotto and I like this idea, we will definitely look into it. Lottery chances could be increased by the economy. We'd have to agree on a price, and make a limit to how many tickets you can buy a day (someone could just come in with $100,000)

hats
Personally, I don't think the server should do this just yet. Hats are already confirmed to be in development by Badspot, and we'd rather wait for that then mess with a hatmod.

petmod
This sounds like a fun idea, but it'd be pretty gimmicky. I'm not sure if a petmod exists, though.

job related actions adding to paycheck instead of direct deposit; paycheck deposited on tick
This is definitely going to be looked into.

the new motion functions can be used to make sellable running shoes
This might be a bit broken, since criminals with this would be very overpowered if a cop is trying the walk-and-baton method. Maybe a Gym system would work, with workouts costing money and your stamina increasing by a small amount each session.

money earned is based on hunger, play time, brickcount, edu, and experience
Paychecks are already based around playtime and edu, and I'm not really sure how hunger and playtime would affect your payroll.

some fun customization aspects, maybe font, font size, and color values
Definitely happening.

randomized sickness based on health; medical job tree
We could have a skill tree for certain jobs, or people get skill points each edu level and they can spend it on certain aspects of their job.

fix/remove real estate
I'm not exactly sure what you mean by fix, but removing bought real estate will be an option.

Edit: Well I guess a lot of this has a chance of happening now that Aoki is officially part of the coding team!
« Last Edit: January 14, 2015, 01:02:57 AM by Johnny Blockhead »

Is it based off iBans? If you say yes then you already failed.
Bit of a pageloss from page 1.

Bit of a pageloss from page 1.
I would rather just ignore you, it is possible to make an actual good CityRPG without making a brand new one. We are doing something different. We are not going to just make an edit and keep it like that. We will update ours from the ideas we get from other players. Keeping the game fun to play and an overall good server.