Poll

What's your favorite?

Strategy
2 (10%)
Adventure
1 (5%)
First person shooter
1 (5%)
Sandbox
12 (60%)
Rogue style
1 (5%)
Platform
1 (5%)
Racing
1 (5%)
RPG
1 (5%)

Total Members Voted: 20

Author Topic: Favorite Gametype  (Read 672 times)

If your favorite is not on the above list, just point it out so I can add it.

I like all 6 of those, but probably sandbox cus you can do whatever you want in it.

there are many issues with this, one of the major ones being that genres are a terrible qualifier for the kind of game someone enjoys

one of the major ones being that genres are a terrible qualifier for the kind of game someone enjoys

Well every RTS game I tried I didn't like. I always like the way you fight in platformer games. Yes there are some exceptions to the genres but in general, I think genres can work as qualifiers.

* looks for racing *
* doesn't see racing *
* proceeds to throw handheld device *

not sure what rogue style means
did you mean roguelike

also what about the genres that frequently top the market

adventure (zork)
action adventure (zelda)
rpgs (final fantasy / dragon warrior) (eastern vs western)

dude theres tons of genres not on this list

especially racing

also tower defense and real time strategy are sub types of strategy games
« Last Edit: January 23, 2015, 03:33:52 PM by Im_AFK »

not sure what rogue style means
did you mean roguelike

Tomato, tamata

Well every RTS game I tried I didn't like. I always like the way you fight in platformer games. Yes there are some exceptions to the genres but in general, I think genres can work as qualifiers.
"Platformer" indicates how you approach the world to travel and complete goals. Combat is unrelated to the platformer genre; an entry into it could have all manner of combat approaches and still qualify as a platformer. Platformers may not even have combat at all.

RTS is also pretty vague, though more indicative of the mechanics than the above. "RTS" says very little about the presentation and specific design of the game, only qualifying it as a strategy-intensive title which functions in real time.

Genres are nice, general terms to group similar games together, but when you start talking about what the individual player enjoys, you can't really speak in objective terms. It's much more valuable to ask the player to detail what their specific thoughts are on the approach to a game element, or to relate a title they feel approached the element well.

closest thing to moba on there is strategy, I'll go with that