Please have FoV sliders in your game
Absolutely this.
I actually don't get motion sick by games that run at <30FPS and <75FoV, but I can absolutely understand how people would get sick from this. It's only acceptable on console because:
A) They need to scrape performance somewhere, so they might as well lower the rendering space
B) There's an expectation players will be sitting further away, which can sometimes alleviate the issues
Setting options is NOT difficult in any modern game engine. It takes about 2 minutes to create a simple UI menu, and 1 minute to add in some buttons linked to variables that control everything from Resolution to FoV to all the complex graphical, sound and gameplay settings.
If game developers are not going to make more interesting games, they should at the very least make more technically competent games.