Poll

period race

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Author Topic: ABS FIESTA REDUX  (Read 1518258 times)

Ash keeps a tight grip over the reins of the Wyvern as he guides it through the corridor. Dozens of building edifices breeze past, never more than an arm's reach away from the wingtips. After quite possibly the longest thirty seconds of his life, Ash finally emerges out the other end of the street, leaving in his wake billowing clouds of dust and debris rising well above the rooftops.

"Blackeye, approaching from North!" Ash immediately pulls back on the stick to pop up for an attack. He pitches back down, acquires the vertical launch tubes and releases a barrage of heavy rockets, dragging the CCIP pipper over the targets in a strafing motion. "Rockets!"
« Last Edit: February 12, 2017, 11:08:46 PM by NoZoner »

"Weapons hot, firing on the single PPC."

Faw fires his energy weapons at the single PPC turret. He then hits the cloak and starts to break off, pulling away to avoid a collision with the ship.

Jaakko continues straining himself with evading. The incessant cracking of LAMs drilling in airframe doesn't stop. He notices the change in the aircraft's handling as its control surfaces are struck by laser fire, and corrects.

He seeds more chaff to prevent locks and begins turning around for another pass.

"Firing."
Walter fires the Plasma at the central structure again along with his two neglected UAC and begins to pull off
P4 accuracy 25
Airship target provides bonus of 20
Aim provides bonus of 20
Point Blank provides bonus of 10
Test taken at 75
Roll: 5 - success
Result: 1 hit to PD array

UAC accuracy 40
Aim provides bonus of 20
Point Blank provides bonus of 10
Test taken at 70
Roll: 79 - failure
Reroll granted by duplicate weapon: 69 - success
Result: 1 hit to LAMS

Walter blasts another hole in the carrier, overheating the plasma cannon in the process.
Overheat damage 2d10E
Rolls: 8,10
18 total damage
Walter's toughness bonus 3
Total damage reduction 3
Walter takes 15 damage
HP remaining: -5/10
Walter takes 1 point of fatigue

A catastrophic design flaw in the Skepna is made painfully apparent as superheated gas is allowed to leak into the roosterpit, inflicting horrific burns on Walter's lower legs.

"Weapons hot, firing on the single PPC."
Faw fires his energy weapons at the single PPC turret. He then hits the cloak and starts to break off, pulling away to avoid a collision with the ship.
PPC accuracy 65
Aim provides bonus of 20
Point Blank provides bonus of 10
Test taken at 95
Roll: 14 - success
1 hit to Turret

LCB accuracy 55
Aim provides bonus of 20
Point Blank provides bonus of 10
Test taken at 85
Roll: 47 - success
1 hit to Turret

Both of Faw's shots hit their mark, but the turret remains intact.

KSM accuracy 50
Experience provides bonus of 2
Aim provides bonus of 20
Point Blank provides bonus of 10
Test taken at 82
Roll: 74 - success
Result: 1 hit to SAM

Tippy blows away another SAM emplacement before breaking away.

Aero and Letterman make their attacks against the remaining starboard LAMS emplacements.
LAMS S1 rolls to intercept missiles
AGM 1: 18 - success
AGM 2: 86 - failure

LAMS S11 rolls to intercept missiles
AGM 2: 70 - success
AGM 3: 92 - failure

LAMS S12 rolls to intercept missiles
AGM 3: 43 - success
AGM 4: 87 - failure

LAMS S13 rolls to intercept missiles
AGM 4: 97 - failure
AGM 4: 35 - failure


"Virvel, advise you disengage, we can cover it."
Gus continues evading, seeding two more packets of chaff and turning on the turbocharger to disengage for another pass.
Gus's FEL 31
Roll: 100 - failure

: forget that, I'm not bitching out of this one!

LAMS accuracy 95
ESAM E6 provides penalty of 25
Evasive action provides penalty of 20
Test taken at 50
Roll: 84 - failure
Result: Miss

Roll: 96 - failure
Result: Miss

The only remaining LAMS with line of sight against Gus miss all their shots as he shoots past them.

Jaakko continues straining himself with evading. The incessant cracking of LAMs drilling in airframe doesn't stop. He notices the change in the aircraft's handling as its control surfaces are struck by laser fire, and corrects.
He seeds more chaff to prevent locks and begins turning around for another pass.
This happens.

Ash keeps a tight grip over the reins of the Wyvern as he guides it through the corridor. Dozens of building edifices breeze past, never more than an arm's reach away from the wingtips. After quite possibly the longest thirty seconds of his life, Ash finally emerges out the other end of the street, leaving in his wake billowing clouds of dust and debris rising well above the rooftops.

"Blackeye, approaching from North!" Ash immediately pulls back on the stick to pop up for an attack. He pitches back down, acquires the vertical launch tubes and releases a barrage of heavy rockets, dragging the CCIP pipper over the targets in a strafing motion. "Rockets!"
Hv Rocket accuracy 45
Strafing run provides bonus of 20
Test taken at 65
Roll: 10 - success
Result: multiple hits

Though the starboard tailfin makes landing a solid hit on the nearest silo awkward (if not impossible), enough hits are landed on the other four to either destroy them or at least render them useless for the time being.

Strike group is still at point blank, and is now flying in .
Distraction group has passed the carrier and is now flying away from it to the North and South. Walter, Tippy, and Aero to the North; Faw and Letterman to the South.
Blackeye is now at point blank and must choose which side of the carrier he plans on passing.

Gus continues to fly away, looping around to make a pass on the carrier bow to stern. He seeds another chaff packet and flies as evasively as possible.

Walter begins to scream in incomrehisble pain over the comms before managing to mute himself and try to slow his mind down, managing to get to loud grunts and moans in attempt to relieve the pain.Walter doesn't bother to communicate anymore as he struggles to see through the gas stinging his squinted and tear filled eyes so he can leave the combat area.

Walter drops a flare and chaff packet to cover himself as he attempts to fly away.

"Scratch four SAM tubes! Coming around for another pass!"

Ash drops the tailplane stabilators and pitches up for a vertical climb over the bridge. He reduces power and uses the Wyvern's thrust vectoring nozzles to yaw left to complete a stall turn, positioning himself over the carrier's port side. He finds the port VLS array and presses the weapons release for another heavy rocket strafe.

The screaming gives Jaakko a headache as he is jammed in to his seat by the tightness of his turn.

"Who?!" he grunts, cautious to not let go of all of his air.

He comes about and takes a snap shot against the port side LAMs with a burst of rockets, before evading and using chaff to prevent locks.

Faw tries to loop around and get a firing solution on the port row of missile silos.

"Virvel, again, I'd suggest you disengage. There are several heavy beam turrets still active."

Gus is nearly cut off by a scream across comms a moment after the bright light of the P4 lights up the carrier.

Gus continues to fly away, looping around to make a pass on the carrier bow to stern. He seeds another chaff packet and flies as evasively as possible.
"Virvel, again, I'd suggest you disengage. There are several heavy beam turrets still active."

Gus is nearly cut off by a scream across comms a moment after the bright light of the P4 lights up the carrier.
Gus's FEL 31
Crit fail provides penalty of 10
Test taken at 21
Roll: 20 - success

: ...Fine. You people better not forget this up while I'm gone!

The screaming gives Jaakko a headache as he is jammed in to his seat by the tightness of his turn.
"Who?!" he grunts, cautious to not let go of all of his air.
He comes about and takes a snap shot against the port side LAMs with a burst of rockets, before evading and using chaff to prevent locks.
LAMS P1 rolls to intercept rockets
Roll: 5

: That sounded like Walt, what happened?

Faw tries to loop around and get a firing solution on the port row of missile silos.
You are now at point blank range to the carrier, and will fly over it next turn.

"Scratch four SAM tubes! Coming around for another pass!"

Ash drops the tailplane stabilators and pitches up for a vertical climb over the bridge. He reduces power and uses the Wyvern's thrust vectoring nozzles to yaw left to complete a stall turn, positioning himself over the carrier's port side. He finds the port VLS array and presses the weapons release for another heavy rocket strafe.
Wyvern base EV 100
Maneuvering provides penalty of 10
Test taken at 90
Roll: 48 - success
Test passed

LAMS P11 rolls to intercept rockets
Roll: 2

LAMS P12 rolls to intercept rockets
Roll: 1

LAMS P13 rolls to intercept rockets
Roll: 1

LAMS P14 rolls to intercept rockets
Roll: 1

Several of the rockets are shot down by LAMS, but more than half make it through.

Fulcrum base EV 75
SAM 1 provides penalty of 45
SAM 2 provides penalty of 45
Test taken at -15
Roll: 21 - failure
Test failed

Caesar ejects when he realizes he won't be able to evade the SAMs without chaff.


LCB accuracy 55
Aim provides bonus of 20
Evasion provides penalty of 10
Test taken at 65
Roll: 79 - failure
Result: Miss

The forward starboard beam array fires on Gus and misses.

LCB accuracy 55
Aim provides bonus of 20
Evasion provides penalty of 10
Test taken at 65
Roll: 38 - success
Result: 1 hit to Left Wing

Forward port strikes Crash in the left wing.

LCB accuracy 55
Aim provides bonus of 20
Test taken at 75
Roll: 13 - success
Result: 1 hit to fuselage

LCB accuracy 55
Aim provides bonus of 20
Test taken at 75
Roll: 37 - success
Result: 1 hit to Left Wing

Aft port and starboard both fire on Ash and score two hits.

Tippy, Aero, and Letterman gain some distance from the carrier.

« Last Edit: February 13, 2017, 10:53:55 PM by Qwepir »

: Have all of the Culexes rendezvous with Aero and Letterman, we'll have the drones launch their missiles so that the AGMs have a chance to get through on the next attack run.

Faw mutters under his breath "stuff. That can't be good," as he hears Walt screaming over comms.

Faw exits cloak and launches a salvo of heavy rockets at the port side missile silos. After launching his rockets, he hops on comms.

"What's the sitrep on Walt? He's still flying, but that scream made me cringe."

Jaakko passes the carrier, evading and dropping more chaff. His course takes him parallel to Volk Street.

"Not much more the distraction flight can do," he comments.

"Tempest disengaging. Good luck to the rest of you."

Gus seeds two chaff and a flare, heading away from the carrier.
« Last Edit: February 13, 2017, 09:49:13 PM by CypherX »