Poll

period race

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Author Topic: ABS FIESTA REDUX  (Read 1520043 times)

"Affirmative."

Faw reacts to the threat as fast as he can, firing both his energy weapons at the turret.
PPC accuracy 60
Experience provides bonus of 2
Test taken at 62
Roll: 58 - success
Test passed

LCB accuracy 55
Experience provides bonus of 2
Test taken at 57
Roll: 17 - success
Test passed

Faw hits the turret twice.

KSM accuracy 50
Experience provides bonus of 2
Aim provides bonus of 10
Test taken at 62
Roll: 8 - success
Test passed

Tippy finishes the double turret off with a shot from her gauss cannon. Walter picks up three SAMs from the carrier and comes under fire from the beam turret.
LCB accuracy 55
Aim provides bonus of 10
Test taken at 65
Roll: 48 - success
Test passed

Walt's ablative coating is stripped away as the beam rakes across his left wing.

Strike group is now in gun range, 2 turns to point blank.
Distraction group is now vulnerable to point-defense and missile emplacements.
Blackeye will reach his attack route next turn.

"Yeah, they know we're here. Going loud."

Gus fires off a barrage of rockets and begins to fly erratically as the distraction flight enters the plaza.

"firing Plasma, might want to cover your eyes for a moment."

Walter fires the the plasma cannon, lighting up the street sides with bright light off the many windows.

Walter drops four chaff packages and disables his LAMS to save on its heat for the moment

"Incoming SAMs."
« Last Edit: February 12, 2017, 05:55:34 PM by Badger »

"Firing off at that beam array."

Faw aims for a second before firing off a volley at the beam array that just shot at Walt.

"Here we loving go!" Jaakko yells.

Jaakko fires a burst rockets into the carrier and begins pulling erratic maneuvers. He drops chaff to ward off any SAMs or perhaps mess with a targeting radar.

A faint glow briefly reflects off the roosterpit dashboard as the Skepna's plasma gun lights up the streets a ways away. Ash brushes off the distraction and begins setting his aircraft for the trench run: he extends the wings, drop the flaps, raises the tailplane stabilators back to their original dihedral canting, and trims the Wyvern to account for low speed flight and the change in wing geometry.

"Blackeye, coming up on the insertion point." Ash doggedly keeps the flight path marker centered on the waypoint marker.
« Last Edit: February 12, 2017, 07:54:12 PM by NoZoner »

"Yeah, they know we're here. Going loud."
Gus fires off a barrage of rockets and begins to fly erratically as the distraction flight enters the plaza.
"Here we loving go!" Jaakko yells.
Jaakko fires a burst rockets into the carrier and begins pulling erratic maneuvers. He drops chaff to ward off any SAMs or perhaps mess with a targeting radar.
LAMS S1 rolls to intercept rockets
Roll: 1

LAMS S2 rolls to intercept rockets
Roll: 4

LAMS S3 rolls to intercept rockets
Roll: 6

LAMS S4 rolls to intercept rockets
Roll: 4

The sky is lit up as the dozens of LAMS emplacements swat the rockets out of the sky.

LAMS accuracy 95
ESAM E6 provides penalty of 25
Evasive action provides penalty of 10
Test taken at 60
Roll: 46 - success by 2 degree
Result: 2 hit to fuselage

Roll: 93 - failure
Result: Miss

Roll: 49 - success by 2 degrees
Result: 2 hits to right wing

Roll: 2 - success by 6 degrees
Result: 3 hits to left rear quarter, 3 hits to fuselage

Roll: 45 - success by 2 degree
Result: 2 hits to fuselage

Roll: 88 - failure
Result: Miss

Roll: 89 - failure
Result: Miss

Roll: 67 - failure
Result: Miss

Roll: 44 - success by 2 degree
Result: 2 hits to fuselage


With the rockets neutralized, the LAMS proceed to light up the distraction group as well, accompanied by multiple SAM launches.

"firing Plasma, might want to cover your eyes for a moment."
Walter fires the the plasma cannon, lighting up the street sides with bright light off the many windows.
Walter drops four chaff packages and disables his LAMS to save on its heat for the moment
"Incoming SAMs."
P4 accuracy 25
Airship target provides bonus of 20
Aim provides bonus of 20
Test taken at 65
Roll: 43 - success
Result: 1 hit to PD array

The plasma cannon hits its mark, punching through one side of the hull and wrecking a number of SAM and LAMS sites.

Skepna base EV 46
SAM 1 provides penalty of 25
SAM 2 provides penalty of 25
SAM 3 provides penalty of 25
No room to maneuver provides penalty of 46
Chaff provides bonus of 160
Test taken at 85
Roll: 13 - success
Test passed

The incoming SAMs fail to connect.

"Firing off at that beam array."
Faw aims for a second before firing off a volley at the beam array that just shot at Walt.
PPC accuracy 60
Experience provides bonus of 2
Test taken at 62
Roll: 20 - success
Result: 1 hit to turret

LCB accuracy 55
Experience provides bonus of 2
Test taken at 57
Roll: 64 - failure by 1 degree
Result: 1 hit to Walt's fuselage

Faw does some damage to the beam turret, and some to Walt as well.

A faint glow briefly reflects off the roosterpit dashboard as the Skepna's plasma gun lights up the streets a ways away. Ash brushes off the distraction and begins setting his aircraft for the trench run: he extends the wings, drop the flaps, raises the tailplane stabilators back to their original dihedral canting, and trims the Wyvern to account for low speed flight and the change in wing geometry.

"Blackeye, coming up on the insertion point." Ash doggedly keeps the flight path marker centered on the waypoint marker.
Wyvern base EV 100
Tight space provides penalty of 30
Test taken at 70
Roll: 31 - success
Test passed

Blackeye easily maneuvers the Wyvern between the buildings.

Tippy attempts to finish what Faw started with the beam turret.
KSM accuracy 50
Experience provides bonus of 2
Aim provides bonus of 10
Test taken at 62
Roll: 54 - success
Result: 1 hit to turret

She succeeds.

Strike group will be in point blank next turn.
Distraction group is now at point blank range.
Blackeye will emerge from 12th street next turn.

Walter hunches over at the unexpected impact and ends up just shaking his head hoping that it doesn't hinder him.

"Fire effective, Aiming up the remainder of the tower now."

Walter Reactivates his LAMS and begins to take aim at the central structure as the plasma cools.

« Last Edit: February 12, 2017, 09:04:00 PM by Badger »

: Activate the guidance scrambler and have Culex-F and G stand by. Distraction team, you guys better deploy chaff and evade just in case.
« Last Edit: February 12, 2017, 09:08:49 PM by Operator¹ »

Gus drops four chaff, two flares and evades like his life depends on it - because it does.

Jaakko maneuvers the aircraft through a light show, finding a split second to take another shot. He fires the rocket pod while in maneuver, spreading the rockets nonsensically over the hull and continues evading, dropping three chaff. He can be heard grunting to control his breathing through the maneuvers.

Faw starts to line up a shot on the single-gun PPC turret.

: Activate the guidance scrambler and have Culex-F and G stand by. Distraction team, you guys better deploy chaff and evade just in case.
Scrambler rolls to destroy missiles
SAM 1: 1 - missile destroyed
SAM 2: 13 - missile destroyed
SAM 3: 27 - missile destroyed
SAM 4: 30 - missile destroyed
SAM 5: 89 - scrambling failed
SAM 6: 12 - missile destroyed
SAM 7: 12 - missile destroyed


Jaakko maneuvers the aircraft through a light show, finding a split second to take another shot. He fires the rocket pod while in maneuver, spreading the rockets nonsensically over the hull and continues evading, dropping three chaff. He can be heard grunting to control his breathing through the maneuvers.
LAMS S1 rolls to intercept rockets
Roll: 1

LAMS S7 rolls to intercept rockets
Roll: 6

All the rockets are intercepted again.

Gus drops four chaff, two flares and evades like his life depends on it - because it does.
Fulcrum base EV 75
SAM 1 provides penalty of 45
Chaff provides bonus of 160
Test taken at 190
Roll: 88 - success
Test passed

Jaakko, Gus, and Caesar evade the incoming missiles as they fly past the carrier's starboard side, seeding chaff to prevent future locks.

Tippy prepares to take out a SAM installation while Aero and Letterman get ready to launch AGMs as soon as the people up front break off. Virvel fires on a SAM site as she makes her pass.
LCB base accuracy 55
Point blank provides bonus of 10
Evasive action provides penalty of 10
Test taken at 55
Roll: 43 - success
Result: Hit

She takes it out and resumes evasive maneuvers.

LAMS accuracy 95
ESAM E6 provides penalty of 25
Evasive action provides penalty of 10
Test taken at 60
Roll: 22 - success by 4 degrees
Result: 3 hits to right rear quarter, 1 hit to fuselage

Roll: 99 - failure
Result: Miss

LAMS accuracy 95
ESAM E6 provides penalty of 25
Evasive action provides penalty of 20
Test taken at 50
Roll: 65 - failure
Result: Miss

Roll: 86 - failure
Result: Miss


LAMS accuracy 95
ESAM E6 provides penalty of 25
Evasive action provides penalty of 10
Test taken at 60
Roll: 75 - failure
Result: Miss

Roll: 89 - failure
Result: Miss


LAMS accuracy 95
ESAM E6 provides penalty of 25
Evasive action provides penalty of 10
Test taken at 60
Roll: 7 - success by 6 degrees
Result: 3 hits to fuselage, 3 hits to left wing

Roll: 55 - success by 1 degrees
Result: 1 hit to fuselage


Virvel's plane is nailed repeatedly by the LAMS emplacements.
Virvel's WIL 29
Roll: 71 - failure

It does not cross her mind to disengage.

Strike group is now at point blank, and must spend a half action to break off at the end of the current turn to avoid a collision.
Distraction group has passed the carrier and is now flying away from it.
Blackeye has emerged from the 12th street passage and will be at point blank next turn.

"Firing."

Walter fires the Plasma at the central structure again along with his two neglected UAC and begins to pull off
« Last Edit: February 12, 2017, 10:44:34 PM by Badger »

"Virvel, advise you disengage, we can cover it."

Gus continues evading, seeding two more packets of chaff and turning on the turbocharger to disengage for another pass.
« Last Edit: February 13, 2017, 08:52:13 AM by CypherX »