"Yeah, they know we're here. Going loud."
Gus fires off a barrage of rockets and begins to fly erratically as the distraction flight enters the plaza.
"Here we loving go!" Jaakko yells.
Jaakko fires a burst rockets into the carrier and begins pulling erratic maneuvers. He drops chaff to ward off any SAMs or perhaps mess with a targeting radar.
LAMS S1 rolls to intercept rockets
Roll: 1
LAMS S2 rolls to intercept rockets
Roll: 4
LAMS S3 rolls to intercept rockets
Roll: 6
LAMS S4 rolls to intercept rockets
Roll: 4The sky is lit up as the dozens of LAMS emplacements swat the rockets out of the sky.
LAMS accuracy 95
ESAM E6 provides penalty of 25
Evasive action provides penalty of 10
Test taken at 60
Roll: 46 - success by 2 degree
Result: 2 hit to fuselage
Roll: 93 - failure
Result: Miss
Roll: 49 - success by 2 degrees
Result: 2 hits to right wing
Roll: 2 - success by 6 degrees
Result: 3 hits to left rear quarter, 3 hits to fuselage
Roll: 45 - success by 2 degree
Result: 2 hits to fuselage
Roll: 88 - failure
Result: Miss
Roll: 89 - failure
Result: Miss
Roll: 67 - failure
Result: Miss
Roll: 44 - success by 2 degree
Result: 2 hits to fuselageWith the rockets neutralized, the LAMS proceed to light up the distraction group as well, accompanied by multiple SAM launches.
"firing Plasma, might want to cover your eyes for a moment."
Walter fires the the plasma cannon, lighting up the street sides with bright light off the many windows.
Walter drops four chaff packages and disables his LAMS to save on its heat for the moment
"Incoming SAMs."
P4 accuracy 25
Airship target provides bonus of 20
Aim provides bonus of 20
Test taken at 65
Roll: 43 - success
Result: 1 hit to PD arrayThe plasma cannon hits its mark, punching through one side of the hull and wrecking a number of SAM and LAMS sites.
Skepna base EV 46
SAM 1 provides penalty of 25
SAM 2 provides penalty of 25
SAM 3 provides penalty of 25
No room to maneuver provides penalty of 46
Chaff provides bonus of 160
Test taken at 85
Roll: 13 - success
Test passedThe incoming SAMs fail to connect.
"Firing off at that beam array."
Faw aims for a second before firing off a volley at the beam array that just shot at Walt.
PPC accuracy 60
Experience provides bonus of 2
Test taken at 62
Roll: 20 - success
Result: 1 hit to turret
LCB accuracy 55
Experience provides bonus of 2
Test taken at 57
Roll: 64 - failure by 1 degree
Result: 1 hit to Walt's fuselageFaw does some damage to the beam turret, and some to Walt as well.
A faint glow briefly reflects off the roosterpit dashboard as the Skepna's plasma gun lights up the streets a ways away. Ash brushes off the distraction and begins setting his aircraft for the trench run: he extends the wings, drop the flaps, raises the tailplane stabilators back to their original dihedral canting, and trims the Wyvern to account for low speed flight and the change in wing geometry.
"Blackeye, coming up on the insertion point." Ash doggedly keeps the flight path marker centered on the waypoint marker.
Wyvern base EV 100
Tight space provides penalty of 30
Test taken at 70
Roll: 31 - success
Test passedBlackeye easily maneuvers the Wyvern between the buildings.
Tippy attempts to finish what Faw started with the beam turret.
KSM accuracy 50
Experience provides bonus of 2
Aim provides bonus of 10
Test taken at 62
Roll: 54 - success
Result: 1 hit to turretShe succeeds.
Strike group will be in point blank next turn.
Distraction group is now at point blank range.
Blackeye will emerge from 12th street next turn.
