"They're descending in the street. Think we should go loud now, Gus?"
"If Jamming is active here wait until we're in just range, no need to expend yourselves while we're hidden."
"Agreed. Let's stay quiet until the last possible moment."
The strike group attempts to enter the Volk street passage.
Skepna base EV 46
Experience provides bonus of 6
Size provides penalty of 20
Street width provides bonus of 10
Test taken at 42
Roll: 34 - success
Test passed
Fenrir base EV 91
Experience provides bonus of 2
Size provides penalty of 5
Easy test: Bonus of 10
Test taken at 98
Roll: 2 - success
Test passed
Shiva base EV 58
Experience provides bonus of 2
Size provides no bonus or penalty
Easy test: Bonus of 10
Test taken at 70
Roll: 24 - success
Test passed
Fulcrum base EV 75
Size provides no bonus or penalty
Easy test: Bonus of 10
Test taken at 85
Rolls: 44, 23Everyone enters the passage without incident, lowering their speed somewhat to make course corrections more forgiving.
Walter's PER 45
Roll: 39 - success
Test passedWalter notices that the twin PPC turret is pointed towards the formation already.
Strike group (Walt, Gladiator, Tippy, Aero, and Letterman) are currently in missile range. They will be in gun range next turn, point blank in three.
The distraction group is now two turns from point blank, though they are close enough to the rooftops to block line of sight at least until next turn.
Blackeye is similarly obscured, and is 2 turns from his waypoint.
