Having used up my ordnance except for a RGM, I deploy chaff to cover the squad.
No SAMs reach their targets.
I begin the long flight back to the Mercanan fleet to get resupplied.
You arrive at the fleet after a while.
"Mjolnir Crash, COMRO, requesting another full load of AGM's,"
"Be advised that you actually have to be present to be resupplied."
Also, now that the most immediate threat has been nullified, you no longer have access to super missile storm limit break.
I'm gonna have to find some kind of balance regarding how many missiles can be shot per player in a turn. Probably around four, maybe six. Eleven is a little ridiculous and broken to be coming from one plane.

: [Oh dearie me. Helm! Full reverse! We'll have to drive this thing backwards the whole way if we have any hope of getting back intact. Fleet, cover our retreat! Frigate-5, Cruiser-2, and all remaining Patrol Boats, come with us. The rest of you, delay the Mercanans.]
Dozens of anti-ship missiles launch from the cruisers, headed for the Mercanan fleet.

: We're seeing that the Dreadnought is retreating. I doubt they'll make it back to port in that state, focus on the forces staying behind.
The non-retreating forces are marked as primary targets on your HUD.
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