Poll

period race

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Author Topic: ABS FIESTA REDUX  (Read 1539255 times)

Tippy hangs back like a hungry shark seeing most bases covered and waits patiently for more targets.

Ellie changes her heading towards Fulcrum-3 and starts lining up a shot on the fighter.
Fulcrum base EV 77
No piloting bonuses or penalties
Test taken at 77
Ruffian base EV 70
Experience provides bonus of 6
Test taken at 76
Fulcrum rolls to pursue: 41 - success by 4 degrees
Pansar rolls to evade: 49 - success by 3 degrees
Fulcrum successfully pursues.

You watch it latch on to the Corsair's behind.

Markus moves to engage Fulcrum 2, accelerating after Aero and Crash.
Fulcrum base EV 77
No piloting bonuses or penalties
Test taken at 77
Ruffian base EV 70
Experience provides bonus of 6
Test taken at 76
Fulcrum rolls to pursue: 16 - success by 7 degrees
Pansar rolls to evade: 46 - success by 4 degrees
Fulcrum successfully pursues.

It also gets behind Pansar.

Aero fires off a RGM at Fulcrum 2.
Fulcrum base EV 77
No piloting bonuses or penalties
RGM provides penalty of 45
Chaff provides bonus of 40
Test taken at 72
Roll: 91 - failure
Test failed

But you swat it off before it can do anything.
: Thanks for the assist.
: Psh, I would've had him in a few more seconds.

Blackjack base EV 68
Experience provides bonus of 8
Test taken at 76
Fulcrum base EV 77
No piloting bonuses or penalties
Test taken at 77
Frisk rolls to pursue: 80 - failure
Roll granted by Supermaneuverable: 40 - success by 4 degrees
Mirage rolls to evade: 96 - failure
Frisk successfully pursues

Frisk falls in behind the MiG still chasing his squadmate.
: Not letting this one get swiped.

Gus aims toward the Mirage. The new guy's slip up reminds him of his earlier days with the squadron.
Switchblade base EV 89
Experience provides bonus of 10
Test taken at 99
Mirage 4000 base EV 75
No piloting bonuses or penalties
Test taken at 75
Virvel rolls to pursue: 8 - success by 10 degrees
Roll granted by Supermaneuverable: 86 - success by 2 degrees
Mirage rolls to evade: 70 - success by 1 degree
Virvel successfully pursues

: Oh, honey, you're going to have to do a lot better than that!
: We don't have time for you to toy with them, wrap it up so we can deal with the new arrivals.

Tippy hangs back like a hungry shark seeing most bases covered and waits patiently for more targets.
Sure enough, more enemies arrive.
: They're here! Six fighters, twelve o'clock high- they're already firing!

The two interceptors hang back and fire on Pansar and Eremit, and the rest of the flight surges forward to close the distance as fast as possible.

Mjolnir is now in missile range of Mirage 4000 1 and Fulcrum 3, and will be in missile range of the second flight next turn.

Seeing the Mirage covered, Gus breaks off and lines up on the approaching Tukreb.

Walt lumbers towards the new enemy flight and closes into missile range
« Last Edit: March 19, 2016, 04:16:44 PM by Badger »

Ellie trails behind Gustav's plane.

"Tempest, I'll back you up."

Tippy jets into action and fires on fulcrum 3 with an AAM

Jaakko lets loose two HSM's on Fulcrum 3 as he passes, pressing in to missile range of the next wave.

Seeing the Mirage covered, Gus breaks off and lines up on the approaching Tukreb.
Walt lumbers towards the new enemy flight and closes into missile range
Ellie trails behind Gustav's plane.
"Tempest, I'll back you up."
As you close to Missile range, Eremit attempts to deal with the incoming RGMs and Virvel fires on the Mirage.
: Activating Scrambler!

Scrambler rolls to jam enemy missiles: 1-60 destroys missile, 61-80 halves EV penalty, 81+ scrambling failed
RGM 1: 27 - Missile destroyed
RGM 2: 28 - Missile destroyed
RGM 3: 13 - Missile destroyed
RGM 4: 81 - No effect

Longshot base EV 73
Experience provides bonus of 8
RGM provides penalty of 45
Chaff provides bonus of 40
Test taken at 76
Roll: 78 - failure
Roll granted by Supermaneuverable: 85 - failure
Test failed

: Oh Gods- I'm hit!
: You still combat capable?
: ...Yeah. Just a little shaken. Ablative fabricator blocked the shot, but it burned itself out.

LCB accuracy 55
Tail chase provides bonus of 20
Medium Size provides no bonuses or penalties
Gun Range provides no bonuses or penalties
Test taken at 75
Roll: 36 - success by 4 degrees
Result: 1 hit on fuselage

The Mirage is blown apart as the fuel tank gets hit with a laser.
: Mm, bye-bye now!

Tippy jets into action and fires on fulcrum 3 with an AAM
Fulcrum base EV 77
No piloting bonuses or penalties
AAM provides penalty of 35
Test taken at 42
Roll: 87 - failure
Test failed

You destroy the Fulcrum.
: What th- hey!
: Hah! You sure showed that guy, huh?
: Ah, shut up.

Jaakko lets loose two HSM's on Fulcrum 3 as he passes, pressing in to missile range of the next wave.
Tippy handled the Fulcrum, so you save your ammo.

The second wave arrives in missile range and opens fire. Two heatseekers each sent after Crash, Walt, Lichtlosen, and Kommandant. In addition, a flight of strike planes pop up at radar range at lower altitude, making a beeline for the facility.


Jaakko deploys two strings of flares and goes invisible. The roosterpit switches over to IR as the aircraft wraps itself in glass.

"Moving to engage the strike squadron,"

Walt pops two flares then turns towards the turkeb to return two HSM



Since I'll be unable to post for another 20 ish hours if something needs to be done Walt tips his aircraft to the nearest healthy enemy plane and fires all 6 guns to get a feel for the aircrafts firepower.
« Last Edit: March 19, 2016, 08:06:22 PM by Badger »

Ellie pops above Gustav's PAK-FA and fires two HSMs over his canopy at the Tukreb before breaking off to engage the Typhoons.
« Last Edit: March 19, 2016, 06:02:04 PM by Operator¹ »

Gus fires off an AAM before breaking to engage the strike planes, careful not to hit Skytracer in the process.

I pop a set of flares and turn to evade, firing two AAMs at the Tukreb.
« Last Edit: March 19, 2016, 07:41:18 PM by Gojira »

Tippy maneuvers to engage Typhoon 1 and fires off another AAM and popping her UAC just for the hell of it

Jaakko deploys two strings of flares and goes invisible. The roosterpit switches over to IR as the aircraft wraps itself in glass.

"Moving to engage the strike squadron,"
Fenrir base EV 91
Experience provides bonus of 2
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
Flares provide bonus of 80
Test taken at 123
Roll: 97 - success
Test passed

You dodge the missile and turn invisible, feeling the similarly invisible weight of judgement bear down on your psyche.

Walt pops two flares then turns towards the turkeb to return two HSM
Shikra base EV 46
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
Flares provide bonus of 80
Test taken at EV 76
Roll: 59 - success
Test passed

Even with two flares, you cut it pretty close.

Ellie pops above Gustav's PAK-FA and fires two HSMs over his canopy at the Tukreb before breaking off to engage the Typhoons.
Gus fires off an AAM before breaking to engage the strike planes, careful not to hit Skytracer in the process.
Tukreb base EV 75
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
HSM 3 provides penalty of 25
HSM 4 provides penalty of 25
AAM 1 provides penalty of 35
Flares provide bonus of 80
Test taken at EV 20
Roll: 100 - critical failure!
Roll granted by Supermaneuverable: 19 - success
Test passed

It expends both its flares to evade the onslaught of missiles, but catches the AAM in the teeth and gets knocked out of control.

Tippy maneuvers to engage Typhoon 1 and fires off another AAM and popping her UAC just for the hell of it
Typhoon base EV 84
No piloting bonuses or penalties
AAM provides penalty of 35
Test taken at 49
Roll: 46 - success
Test passed

UAC accuracy 40
Missile range provides penalty of 20
Su-47 experience provides bonus of 2
Medium Size provides no bonuses or penalties
Test taken at 22
Roll: 64 - failure
Test failed

It evades the missile and you whiff with the cannon.

I pop a set of flares and turn to evade, firing two AAMs at Tornadoes 4 and 5.
Superflanker base EV 78
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
Flares provide bonus of 40
Test taken at EV 68
Roll: 98 - failure
Roll granted by Supermaneuverable: 60 - success
Test passed

You survive the turn, but your targets are currently outside missile range.

Frisk sets his eyes on the stalling Tukreb and lets loose a pair of Heatseekers,
Tukreb base EV 75
No piloting bonuses or penalties
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
Stalling locks EV to 10 (unless the missiles would take it lower, which in this case they didn't)
Roll: 18 - failure
You don't get supermaneuverable when you're falling out of the sky.
Test failed

: Yoink!

Eremit shoots a pair of RGMs at one of the incoming Mirages,
Mirage 4000 base EV 75
No piloting bonuses or penalties
RGM 1 provides penalty of 35
RGM 2 provides penalty of 35
Chaff provides bonus of 40
Test taken at 45
Roll: 98 - failure
Test failed


Kommandant and Pansar team up on the Fulcrum,
: Pansar, Vortex missile, my target!
: Missile away!
Fulcrum base EV 77
No piloting bonuses or penalties
VTM provides penalty of 20
ESAM E5 provides penalty of 7
Test taken at 50
Roll: 61 - failure
Test failed

: Bwahah! Hope our friend didn't forget his parachute!

and Virvel goes to close in on the Tornadoes.

As for the enemy actions:
Typhoon 1 turns on Tippy with more heatseekers, Typhoon 2 fires two all-aspects at Walt, and the remaining Mirage picks up where its squadmate left off in trying to kill Eremit.

Event log:
MJOLNIR
Crash turns invisible.
Walt evades incoming missiles and returns fire against Tukreb heatseekers, but misses.
Skytracer attacks Tukreb with heatseekers and misses.
Tempest attacks with an all-aspect and forces Tukreb into a stall.
Tippy attacks Typhoon 1 with heatseekers and cannon, and misses.
Lichtlosen evades incoming missiles.
Aero neglected to act (which isnt necessarily a bad thing i'm not trying to single you out here).

DJURISKAS
Eremit scrambles incoming missiles and loses the Ablative Fabricator. Fires on his assailant and destroys it.
Frisk steals the kill on Tukreb.
Kommandant shares targeting data with Pansar.
Pansar fires on Fulcrum with Vortex Missile and forces it to stall.
Virvel goes after the strike planes.

NOGOVANS
Tukreb has a bad time.
Typhoon 1 retaliates against Tippy.
Typhoon 2 presses the attack against Walt.
Fulcrum 4 is hit with a VTM and stalls.
Mirage 2 fires on Eremit.
Mirage 3 explodes.
Strike planes enter missile range.

« Last Edit: March 19, 2016, 08:57:21 PM by Qwepir »