Poll

period race

.
.

Author Topic: ABS FIESTA REDUX  (Read 1539632 times)

"...really? Lichtlosen, defending."
I pop two sets of flares and evade, firing AAMs at Tornadoes 3 and 5.
Superflanker base EV 78
No piloting bonuses or penalties
JSM 1 provides penalty of 20
JSM 2 provides penalty of 20
JSM 3 provides penalty of 20
JSM 4 provides penalty of 20
Flares provide bonus of 80
Test taken at 78
Roll: 12 - success
Roll granted by Supermaneuverable: 65 - success
Test passed

You evade the JSMs...

Tornado base EV 68
No piloting bonuses or penalties
AAM provides penalty of 35
Flares provide bonus of 40
Test taken at 73
Roll: 37 - success
Test passed

Tornado base EV 68
No piloting bonuses or penalties
AAM provides penalty of 35
Flares provide bonus of 40
Test taken at 73
Roll: 76 - failure
Test failed

and you hit one of them with an all-aspect as they return to their formation.

"I'll take Tornado 2."

Ellie fires her AC5 at the strike plane and follows up with two seekers.
AC5 accuracy 50
Aimed shot provides bonus of 20
Medium Size provides no bonuses or penalties
Missile Range provides penalty of 20
Test taken at 50
Roll: 75 - failure
Result: Miss

Tornado base EV 68
No piloting bonuses or penalties
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
Flares provide bonus of 40
Test taken at 58
Roll: 73 - failure
Test failed

You miss with the autocannon, but put it down with two heatseekers.

"I'll jump 1 and 2, give me a second more-" Jaakko radios.
He maneuvers towards the flight, preparing to blindside them, he gets a gun solution and begins tracking Tornado 1, waiting to get closer.
You are now in gun range.

Aero fires flak at the Mirage 4000 2.
FLK accuracy 50
Aimed shot provides bonus of 20
Medium size provides no bonuses or penalties
Missile range provides penalty of 20
Test taken at 50
Roll: 66 - failure by 2 degrees
Result: Proximity detonation above fuselage

You don't score a direct hit, but the hail of shrapnel forces the enemy to go defensive.
: Thanks for the help. You got him covered, or do you need a hand?

Typhoon 1 opens fire on Tippy with its RAC and a missile.
AC5 accuracy 45
Aimed shot provides bonus of 20
Large Size provides bonus of 10
Missile Range provides penalty of 20
Test taken at 55
Roll: 36 - success by 2 degrees
Result: 2 hits on Fuselage

It scores a few hits to center mass, but doesn't damage anything critical.

Gus aligns for Tornado 3, preparing to fire.
You have a missile lock and a pretty good idea of where to aim to hit them with the guns.

: Pansar, come with me, let's get between the Tornadoes and the factory in case some of them slip by the friendlies.

Pansar and Kommandant begin falling back towards the base, and the Tornadoes are now in gun range of Crash, Tempest, Skytracer, Lichtlosen, and Virvel.


Event log:
MJOLNIR
Crash takes aim on Tornado 1.
Walt neglects to act.
Skytracer attacks Tornado 2 and destroys it.
Tempest neglects to act.
Tippy neglects to act.
Lichtlosen attacks Tornadoes 3 and 5 and damages 5.
Aero attacks Mirage and damages it.

DJURISKAS
Kommandant falls back towards base.
Virvel takes aim on strike planes.
Pansar falls back with Kommandant.
Frisk takes aim on Typhoon 1.
Eremit fires on Mirage.

NOGOVANS
Typhoon 1 fires on Tippy.
Mirage 2 goes evasive
Tornado 2 explodes
Tornado 3 evades AAM
Tornado 5 is hit with AAM
Remaining Tornadoes spread out and speed up.


Gus opens up with the dual LCPs at Tornado 3, firing an AAM as well.

Jaakko appears behind the formation, firing the UAC at Tornado 1, then rolling and firing two HSMs at Tornado 4.
« Last Edit: March 20, 2016, 04:03:12 PM by Mr. Hurricane »

Jaakko appears behind the formation, firing the UAC at Tornado 1, then rolling and firing two HSMs at Tornado 2.

check again

Walt turns to typhoon one and opens up on the guns again.

"Getting the typhoon, stay evasive Tippy !"

I close behind Tornado 5 and aim.

Tippy maneuvers to throw off the typhoon (yes more flares)
« Last Edit: March 20, 2016, 07:22:39 PM by Tayasaurus »

Ellie closes on Typhoon 4 and opens fire with the AC-5.

Aero readjusts his heading and fires two AAMs at the Mirage 2000. "I got him, thanks."

Regardless of the outcome, Aero states "Want to wing up, Eremit?"

Gus opens up with the dual LCPs at Tornado 3, firing an AAM as well.
LCP accuracy 50
Piloting experience provides bonus of 2
Aimed shot provides bonus of 20
Gun range provides no bonuses or penalties
Medium size provides no bonuses or penalties
Test taken at 72
Roll: 16 - success by 6 degrees
Result: 6 hits on fuselage

You hit 100% of your shots, and the Tornado is blasted apart before you even need to fire a missile.

Jaakko appears behind the formation, firing the UAC at Tornado 1, then rolling and firing two HSMs at Tornado 4.
UAC accuracy 40
Piloting experience provides bonus of 2
Aimed shot provides bonus of 20
Tail chase provides bonus of 20
Gun range provides no bonuses or penalties
Medium size provides no bonuses or penalties
Test taken at 82
Roll: 37 - success
Result: 1 hit on left wing

Tornado base EV 68
No piloting bonuses or penalties
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
Flares provide bonus of 40
Test taken at 58
Roll: 17 - success
Test passed

You destroy the left wing with the cannon, and the Tornado begins spiraling out of control. You can see the canopy break off and the pilot eject. Tornado 4 manages to evade your seekers.

I close behind Tornado 5 and aim.
Superflanker base EV 78
No piloting bonuses or penalties
Test taken at 78
Tornado base EV 68
No piloting bonuses or penalties
Test taken at 78
Superflanker rolls to pursue: 84 - failure
Roll granted by supermaneuverable: 81 - failure
Tornado rolls to evade: 95 - failure

i am at a loss for words, and i dont even really know what to do in this situation
i guess you just fail to get behind them and have to try again next turn?

Walt turns to typhoon one and opens up on the guns again.

"Getting the typhoon, stay evasive Tippy !"
Tippy maneuvers to throw off the typhoon
UAC10 accuracy 40
No piloting bonuses or penalties
Missile range provides penalty of 20
Medium Size provides no bonuses or penalties
Test taken at 20
Weapon 1 Roll: 51 - failure
Reroll granted by duplicate weapon: 27 - failure
Target Missed

AC5 accuracy 50
No piloting bonuses or penalties
Missile range provides penalty of 20
Medium Size provides no bonuses or penalties
Test taken at 30
Roll: 28 - success by 1 degrees
Target hit once in left wing

FLK accuracy 50
No piloting bonuses or penalties
Missile range provides penalty of 20
Medium size provides no bonuses or penalties
Test taken at 30
Roll: 75 - failure
Reroll granted by duplicate weapon: 26 - success by 1 degrees
Target hit once in fuselage

Though it isn't destroyed, you do encourage it to break off and stop attacking Tippy. Also, she's in gun range if she'd like to attempt a pursuit.

Ellie closes on Typhoon 4 and opens fire with the AC-5.
AC5 accuracy 50
No piloting bonuses or penalties
Gun range provides no bonuses or penalties
Medium Size provides no bonuses or penalties
Test taken at 50
Roll: 63 - failure
Target missed

You miss.

Aero readjusts his heading and fires two AAMs at the Mirage 2000. "I got him, thanks."
Regardless of the outcome, Aero states "Want to wing up, Eremit?"
Mirage 4000 base EV 75
No piloting bonuses or penalties
AAM 1 provides penalty of 35
AAM 2 provides penalty of 35
Flares provide bonus of 40
Test taken at 45
Roll: 55 - failure
Test failed

You destroy the Mirage.
: "Wing up"?
: Aw, I think you made a friend, Eri!
: Oh shut the hell up.

Virvel can be heard giggling to herself, either because of her squadmates' exchange, or in anticipation of firing on Tornado 4.
LCB accuracy 55
Piloting experience provides bonus of 10
Aimed shot provides bonus of 20
Gun range provides no bonuses or penalties
Medium size provides no bonuses or penalties
Test taken at 85
Roll: 82 - success
Result: 1 hit on right rear quarter

Tornado base EV 68
No piloting bonuses or penalties
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
Flares provide bonus of 40
Test taken at 58
Roll: 85 - failure
Test failed

She carves a chunk out of the rear of the plane with the beam laser, before finishing it off with a pair of heatseekers. She proceeds to then hum a verse from a song that Tempest and Crash should find familiar.

With so much of their force destroyed in a single phase, the last two planes disengage and make a break for their own lines.
: Looks like they're giving up. Virvel, run them down.
: It would be my pleasure.

Event log:
MJOLNIR
Crash attacks Tornados 1 and 4 and downs Tornado 1.
Walt attacks Typhoon 1 and damages it.
Skytracer attacks Tornado 4 and misses.
Tempest attacks Tornado 3 and destroys it.
Tippy goes evasive.
Lichtlosen attempts to get behind Tornado 5 and I don't even know what the forget.
Aero attacks Mirage and destroys it.

DJURISKAS
Kommandant observes battle.
Virvel attacks Tornado 4 and destroys it.
Pansar observes battle.
Frisk snarks at Eremit.
Eremit goes off on Frisk.

NOGOVANS
Typhoon 1 is hit and goes evasive.
Mirage 2 explodes
Tornado 1 goes down
Tornado 3 explodes
Tornado 4 explodes
Tornado 5 ????


Superflanker base EV 78
No piloting bonuses or penalties
Test taken at 78
Tornado base EV 68
No piloting bonuses or penalties
Test taken at 78
Superflanker rolls to pursue: 84 - failure
Roll granted by supermaneuverable: 81 - failure
Tornado rolls to evade: 95 - failure
« Last Edit: March 20, 2016, 07:55:24 PM by xxxxkill »

"Why do the Nogovans even bother?" Jaakko laments.

Gus smirks slightly at Virvel's humming. He breaks off and begins gaining altitude to wait for further orders or new enemies.

I sigh and try again.

"Friends?!" Aero says in an innocent voice.
« Last Edit: March 20, 2016, 09:20:35 PM by Swat 3 »