see?
Ellie fires up the afterburners to get into gun range and fires another seeker at the Typhoon.
You scream into missile range of the destroyers and their escort and are met with a pair of SAMs from the Pertinax. Also, while too far away to see in much detail, the destroyers' silhouettes indicate that either the main guns are either missing their barrels or pointing them at you and your allies.
Tippy guns for typhoon 3 with 2 HSMs
Roger still maintains closest possible proximity to Tippy and unleashes an AAM for Typhoon 3 even if it didn't seem necessary.
Typhoon base EV 84
Experience provides bonus of 4
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
HSM 3 provides penalty of 25
AAM 1 provides penalty of 35
ESAM provides penalty of 73
Flares provide bonus of 80
Test taken at -15
Roll: 39 - failure
Test failedIt is destroyed by Skytracer's Heatseeker.
Walt fires his PPC again using VTOL at Turkeb-1 and also fires two Heatseekers at Turkeb-2
Jaakko retaliates with two AAMs to Turkeb 2, and drops another string of flares.
Gus fires off the MMS-12 at Tukreb-1, disengaging from Tukreb-2.
PPC accuracy 60
Experience provides bonus of 3
VTOL provides bonus of 10
Large target provides bonus of 5
Test taken at 78
Roll: 54 - success
Result: 1 hit to fuselage
Tukreb base EV 78
Experience provides bonus of 6
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
AAM 1 provides penalty of 35
AAM 2 provides penalty of 35
Flares provide bonus of 80
Test taken at 44
Roll: 52 - failure by 1 degree
Test partially failed
Tukreb base EV 78
Experience provides bonus of 6
MMS-12 provides penalty of 60
Flares provide bonus of 40
Test taken at 64
Roll: 89 - failure
Test failedTukreb 1 takes a direct hit to the fuselage from the PPC and is finished off by the MMS, and 2 gets hit with one of the missiles sent its way. The Tukreb turns around and begisn heading back towards the destroyer, leaving a parting gift of all-aspects for Walt.
Faw is now in gun range of the fighters, and by extension, missile range of the destroyers. The Tenax gives him the same greeting its sister ship gave Ellie.
Everyone who isn't Faw or Ellie will be in gun range of the Tukreb in an indefinite number of turns, as it is accelerating away from you. But you
are in missile range of the two Typhoons that stayed behind. Strike packages will be in missile range next turn. Jesus forget this is a lot to keep track of, and I had to redo entire combat resolutions twice because of people posting while I'm updating, so sorry if I've got some things wrong.
