Poll

period race

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Author Topic: ABS FIESTA REDUX  (Read 1620711 times)

"Caught his interest, going evasive."

Walter drops a healthy supplement of four flare packages while he evades, also trying to make it difficult to be lined up on.
Shiva base EV 58
Experience provides bonus of 6
AAM 1 provides penalty of 35
AAM 2 provides penalty of 35
AAM 3 provides penalty of 35
AAM 4 provides penalty of 35
Flares provide bonus of 160
Test taken at 84
Roll: 15 - success
Test passed


Ellie fires four HSMS at the Imperial Sol.
Sol base EV 90
Experience provides bonus of 6
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
HSM 3 provides penalty of 25
HSM 4 provides penalty of 25
Flares provide bonus of 40
Test taken at 36
Roll: 83 - failure
Roll granted by supermaneuverable: 43 - failure by 1 degree
Test failed

The Sol takes a pounding from two missiles after using the last of its flares, firing again with the HDR at Walt.

HDR base accuracy 60
Missile range provides penalty of 20
Large target provides bonus of 5
Evasive maneuvers provide penalty of 20
Test taken at 25
Roll: 33 - failure
Result: Miss

The beam of light cuts through the air above the Shiva, missing Walt entirely.

Jaakko maneuvers towards the Sol, positioning for a good attack. Seeing four launches, he holds his remaining missiles.
"Moving on the Sol," Jaakko reports.
The Sol is currently focused on attacking Walt and evading Skytracer, and is not paying you any mind.

Heavy Particle Projection Cannon base accuracy 45
Missile range provides no bonus or penalty
(Relatively) Tiny target provides penalty of 10
Aim provides bonus of 20
Test taken at 55
Roll: 70 - failure

An ear-splitting crack reverberates through everyone's skull as the destroyer fires on Arkhip (and misses) with the fore-mounted heavy PPC turret, the shot traveling right through the open air in the heart of the formation. As the ringing in everybody's ears clears, some of you are made aware that your plane is trying to warn you about incoming SAMs.
: Oh Goddess- oh no-
: Don't let that cumbersome gun scare you! It was never meant to hit anything as small and fast as us!

1 turn until gun range against Sol
3 turns til gun range against Destroyer


"Understood."
Gus waits and listens. He charges the bolt, chambering a new round, and sets the rifle across his right knee.
You receive no further instructions at this time. (Translation: I'm working on it.)
« Last Edit: August 04, 2016, 11:24:50 PM by Qwepir »

Jaakko fires on the Sol with his last two HSMs, seeing flashes where the previous missiles had connected.\

"Firing HSMs, last two-" he reports.

He adjusts his course after releasing the missiles, going defensive and dropping a string of chaff.
« Last Edit: August 05, 2016, 12:44:18 AM by Mr. Hurricane »

Walter uses two chaff packets and goes evasive, leveling out afterwards to fire all his guns at the Sol.

He remains silent, holding his tongue after previously missing the nosferatu 

Yui drops a pack of chaff to avoid radar locks for the next turn, and continues on her warpath to the port-side PD.

Jaakko fires on the Sol with his last two HSMs, seeing flashes where the previous missiles had connected.\

"Firing HSMs, last two-" he reports.

He adjusts his course after releasing the missiles, going defensive and dropping a string of chaff.
Sol base EV 90
Experience provides bonus of 6
HSM 1 provides penalty of 25
HSM 2 provides penalty of 25
Test taken at 46
Roll: 75 - failure
Roll granted by supermaneuverable: 65 - failure
Test failed

The Sol is taken out by the seekers.

Sabre base EV 73
Experience provides bonus of 2
Imperial SAM provides penalty of 40
Chaff provides bonus of 40
Test taken at 75
Roll: 49 - success
Test passed

And you evade the incoming SAM.

Walter uses two chaff packets and goes evasive, leveling out afterwards to fire all his guns at the Sol.
He remains silent, holding his tongue after previously missing the nosferatu 
Shiva base EV 58
Experience provides bonus of 6
Imperial SAM provides penalty of 40
Chaff provides bonus of 40
Test taken at 104
Roll: 81 - success
Test passed

You evade the missiles, and as you come out of the maneuver you see there's nothing left of the Sol to fire on.

Yui drops a pack of chaff to avoid radar locks for the next turn, and continues on her warpath to the port-side PD.
Thanks to the chaff, you aren't fired on again.

The Destroyer fires another salvo of missiles at the incoming planes.
: Is that gun- is it still aiming-
: Dammit, Eri, snap out of it! We need that scrambler now!
GSCRAM rolls to destroy missiles
SAM 1: 27 - missile destroyed
SAM 2: 56 - missile destroyed
SAM 3: 26 - missile destroyed
SAM 4: 54 - missile destroyed
SAM 5: 31 - missile destroyed
SAM 6: 72 - EV penalty halved
SAM 7: 91 - EV scrambling failed

Eremit recovers from his stupor long enough to pop a scrambler charge that almost entirely clears the field of incoming missiles, with the exception of the two headed for Skytracer.

2 turns until gun range against Destroyer.

Yui does the same thing for the next two turns, breaking off one turn then lining back up in order to keep the Destroyer from getting an easy kill.
« Last Edit: August 05, 2016, 11:06:30 AM by Gojira »

Jaakko maneuvers for altitude.

"AWACS, Mjolnir 1-1, need a resupply location, again,"

Walter continues to stew in his head about being unable to do much this mission while he wavers his aircraft to avoid getting a clear shot on himself.

Ellie disperses two chaff and breaks off to evade.

Yui does the same thing for the next two turns.
No missiles are fired at you this turn, but your line of sight on the port side point defense is broken by the destroyer rotating to face the incoming planes with its starboard side.

Jaakko maneuvers for altitude.

"AWACS, Mjolnir 1-1, need a resupply location, again,"
Resupply is 4 turns out from your current location, as the AWACS is not about to approach missile range

Walter continues to stew in his head about being unable to do much this mission while he wavers his aircraft to avoid getting a clear shot on himself.
No projectile weapons fire on you this turn.

Ellie disperses two chaff and breaks off to evade.
Tukreb base EV 75
Experience provides bonus of 4
SAM 1 provides penalty of 20
SAM 2 provides penalty of 40
Chaff provides bonus of 80
Test taken at 99
Roll: 34 - success

You successfully dodge the SAMs.


The remaining turret in the back begins swiveling around to face the incoming Aesthian planes.
Heavy Particle Projection Cannon base accuracy 45
Missile range provides no bonus or penalty
(Relatively) Tiny target provides penalty of 10
Aim provides bonus of 20
Test taken at 55
Roll: 66 - failure
Result: Miss

Another miss from the heavy PPC up front, and another handful of SAMs from the launch tubes in back.

1 turn til gun range.

Yui simply decides to line up on the starboard side PD, dropping another pack of chaff, 'cause forget SAMs.
« Last Edit: August 05, 2016, 12:43:37 PM by Gojira »

Jaakko hits the GSCRAM

"Scram's runnin'," he reports, "I'm going to strafe the destroyer, can't do much else."

He lets loose another sting of chaff to ward off any missile that get through.
« Last Edit: August 05, 2016, 03:43:13 PM by Mr. Hurricane »

"Targeting the point defense turret towards the bow."
Ellie fires four seekers at the active PD turret towards the front on the starboard side.

Walter goes evasive, deploying one chaff packet if the scrambler doesn't destroy the missile

Lorens drops a string of chaff and starts descending to stay below the destroyer's defenses.