Hilbert knew missiles would be coming for his plane. Missile operators pay attention. He drops chaff when the missile gets close enough for it to take effect and banks as hard as he can tolerate to the left, hopefully propelling him to a SAM-free Alpha sector.
"Let's hope this works," is the only thought circulating through his head at the moment, "otherwise I'm not gonna be around much longer."
Jaguar base EV 65
Experience provides bonus of 2
Imperial SAM 1 provides penalty of 40
Imperial SAM 2 provides penalty of 40
Chaff provides bonus of 40
Test taken at 27
Roll: 77 - failure
Test failedThe first SAM is mitigated by the ablative fabricator, but burns it out before the second detonates by your plane.
AC5 fire rips through the glass figure as Jaakko fires on the AAA battery.
"Hey, Graf, use that cluster bomb on some AA, will ya?"
AC5 accuracy 50
Experience provides bonus of 8
Aim provides bonus of 20
Test taken at 78
Roll: 46 - success
Result: HitYou knock out one of the missile launchers with a hail of 30mm cannon shells.
Walter fires on the remaining infantry squad with his flak twice
"Gound forces at Bravo do you require any more CAS?"
FLK accuracy 50
Experience provides bonus of 6
Aim provides bonus of 20
Cover provides penalty of 20
Test taken at 56
Roll: 22 - success
Result: HitYou pick off a couple troopers out in the open.
"Hey, need help? Firing on those foot-sloggers and AT."
Faw lines up the infantry and anti-tank units on the upper-left flank in his sights before swooping down and showering them both with LCP fire.
LCB accuracy 55
Aim provides bonus of 20
Strafing run provides bonus of 10
Cover provides penalty of 20
Test taken at 65
Roll: 41 - success
LCP accuracy 50
Aim provides bonus of 20
Strafing run provides bonus of 10
Cover provides penalty of 20
Test taken at 60
Roll: 39 - successThe troops down below stop pursuing the retreating Aesthian elements to take cover from your attack.
GSCRAM rolls to destroy missiles
Crash:
SAM 1: 38 - missile destroyed
SAM 2: 74 - EV penalty halved
Kommandant:
SAM 1: 27 - missile destroyed
SAM 2: 48 - missile destroyed
Virvel:
SAM 1: 9 - missile destroyed
SAM 2: 82 - scrambling failed
Pansar:
SAM 1: 8 - missile destroyed
SAM 2: 23 - missile destroyed
Frisk:
SAM 1: 90 - scrambling failed
Switchblade base EV 89
Experience provides bonus of 10
Imperial SAM provides penalty of 40
Chaff provides bonus of 40
Test taken at 99
Roll: 3 - success
Result: Test passed
Blackjack base EV 68
Experience provides bonus of 8
Imperial SAM provides penalty of 40
Chaff provides bonus of 40
Test taken at 76
Roll: 31 - success
Result: Test passedKommandant pops another guidance scrambler as he strafes the infantry again.
HFLK Base accuracy 50
Experience provides bonus of 10
Aim provides bonus of 20
Cover provides penalty of 20
Test taken at 60
Roll: 31 - success
Test passedBetween his and Faw's attack, only the AT team remains below.
LBX accuracy 50
Experience provides bonus of 8
Aim provides bonus of 20
Test taken at 78
Roll: 42 - success
Result: HitFrisk takes out another artillery gun while his teammates set up their runs again.

Tippy swings back around and fire's another shot.
UAC accuracy 40
Experience provides bonus of 9
Test taken at 49
Roll: 25 - success
Result: HitYou bring the tower down.
"That's one! FAC, Snowman, I'm coming around for another pass!"
Lorens closes the decelerons, pushes the lever for full power and makes a climbing ascent. He ends up back down on another guard tower before popping the decelerons back open.
"Approaching South guard tower from East, using coilgun, caution danger close!"
Lorens brings the CCIP pipper over his next target and pulls the trigger. The tremendous boom and explosive release of fiery gasses, however many times experienced by the pilot, remains terrifying.
KSM accuracy 50
Experience provides bonus of 6
Aim provides bonus of 10
Test taken at 66
Roll: 34 - success
Result: HitAnd Snowman blows another to chunks.
Yamashiro takes out the last one with an AGM before contacting the radioman again.

: That's the last of the guard towers. Do you need anything else?

: Nah, we were gonna ask you to get that other airship to forget off, but it looks like it's leaving on its own. Now it's a fair fight!

: Right. Before we go, do you know of any Kintharian personnel being held at that camp?

: Haven't seen any, but I've overheard we've got some of your pilots here, as well as a few footsloggers.

: Thank you. Good luck down there.
