: Alright, so I guess that Djuriskas-6 will pair up with Pansar, 8 will pair up with Snowman, and Letterman will pair up with Walt. Make sure to call your targets so they don't end up wasting munitions. Fire off your rockets first, then your partners will fire their AGMs and JSMs at the turrets.
She looks at the display again.
: If everything goes well, you should be able to take out three of those turrets.
"Fire JSM on the bow, the PD is weak and we can take out a turret. Snowman, fire on the central emplacements with me before it fires on the Falkenberg."
Walter aims briefly on the central emplacements and fires off 8 heavy rockets then fires both his heavy cannons
LAMS S1 rolls 1d6 to destroy rockets: 6
LAMS P2 rolls 1d6 to destroy rockets: 2Regardless of whether the rockets would have hit the target, the LAMS targets and shoots them down.
UAC accuracy 40
Experience provides bonus of 5
Aim provides bonus of 10
Missile range provides penalty of 20
Test taken at 35
Roll: 61 - failure
Reroll: 58 - failureThe cannons miss their mark by a country mile, however.
LAMS S2 rolls to destroy missiles:
JSM 1: 87 - missile destroyed
JSM 2: 91 - failureLetterman follows Walt's instructions and fires on the front turret with both JSMs. With the PD around it distracted by the rockets, one reaches the target and destroys it.
"Snowman, attacking target," Lorens complies. He dives down on the Octarius and fires rockets from both pods down on the central emplacements. Following up, he switches to the coilgun and looses a slug on the middle rotary laser assembly.
LAMS P3 rolls 1d6 to destroy rockets: 6
LAMS S3 rolls 1d6 to destroy rockets: 4Once again, the point-defense cover proves too dense for the rockets to penetrate.
KSM accuracy 50
Aim provides bonus of 10
Test taken at 60
Roll: 15 - success
Test passedHowever, you manage to score a second direct hit against the rotary lasers.
Djuriskas-8 fires on the center triple turret with two AGMs.
LAMS P4 rolls to destroy missiles:
AGM 1: 75 - missile destroyed
AGM 2: 31 - missile destroyedBoth of them are shot down by a single PD emplacement.
Pansar targets the turret in rear and fires his rockets.
LAMS S4 rolls 1d6 to destroy rockets: 3
LAMS P5 rolls 1d6 to destroy rockets: 6
LAMS S5 rolls 1d6 to destroy rockets: 3
Once again his rockets are shot down, but they grab the attention of multiple emplacements in the process. Djuriskas-6 fires two JSMs at the remaining surfaced anti-air emplacement.
LAMS P6 rolls to destroy missiles:
JSM 1: 97 - failure
JSM 1: 87 - failure
LAMS S6 rolls to destroy missiles:
JSM 1: 47 - success
JSM 2: 45 - failureOne somehow manages to get through the screen and destroy it.
Frisk, seeing everyone else dumping munitions into the ship, joins in as well with his two anti-ship missiles. With the point defense occupied with the initial barrage of rockets and joint-strikes, his anti-ship missiles are able to destroy both targets and deal severe damage to the surrounding area.
Recognizing the situation it is now in, the Octarius withdraws below the waves again as gunfire from the Falkenberg bounces off its hull.
