Author Topic: FNAF 3 is out  (Read 5759 times)

i don't want to be rude but you really do come off as pretentious
I guess. I don't mean to. I just like to assume that maybe in my weird way I'm helping people by telling them straight, instead of giving them a false-impression. It probably doesn't help that I get angry pretty easy (a fact anybody in various Skype calls can attest to).

I don't believe I mention being "better" than people. I in fact keep saying I've never released a game because everything I've made is stuff. What I do say is that because I've studied a lot, I like to believe that I've got a better grasp on the theory of games and so I'm really good at explaining concepts and pointing out how things logically work out, and I also like to think that knowing the theory of how games work is just as important as knowing how to make games, but not many people study the theory side.

What happened with me and FNAF3 today will probably be embarrassing to me down the road. I got angry because it's a particularly sore subject for me. I appreciate that people enjoy the game, but I don't necessarily believe people are enjoying it for the game itself and rather instead enjoy the game for its atmosphere, its characters, the art and the community/community works that surround the game. I believe that you suck the core gameplay out and replace it, and fans wouldn't care at all because their favourite elements would still be there.

Nonetheless, I'll stand by my arguments at this point in time. I don't think the gameplay is deep or complex enough for it to be overly successful on its gameplay alone. I personally think that the lead developer should have moved on and worked on a completely different title. It's clear he has at least some skill at Unity (maybe not with UI design or making in-game settings menus) and I figure if he worked on a broader range of game titles, he might do very well in his career.

I guess. I don't mean to. I just like to assume that maybe in my weird way I'm helping people by telling them straight, instead of giving them a false-impression. It probably doesn't help that I get angry pretty easy (a fact anybody in various Skype calls can attest to).

I don't believe I mention being "better" than people. I in fact keep saying I've never released a game because everything I've made is stuff. What I do say is that because I've studied a lot, I like to believe that I've got a better grasp on the theory of games and so I'm really good at explaining concepts and pointing out how things logically work out, and I also like to think that knowing the theory of how games work is just as important as knowing how to make games, but not many people study the theory side.

What happened with me and FNAF3 today will probably be embarrassing to me down the road. I got angry because it's a particularly sore subject for me. I appreciate that people enjoy the game, but I don't necessarily believe people are enjoying it for the game itself and rather instead enjoy the game for its atmosphere, its characters, the art and the community/community works that surround the game. I believe that you suck the core gameplay out and replace it, and fans wouldn't care at all because their favourite elements would still be there.

Nonetheless, I'll stand by my arguments at this point in time. I don't think the gameplay is deep or complex enough for it to be overly successful on its gameplay alone. I personally think that the lead developer should have moved on and worked on a completely different title. It's clear he has at least some skill at Unity (maybe not with UI design or making in-game settings menus) and I figure if he worked on a broader range of game titles, he might do very well in his career.

Well then I apologize myself. I guess I can understand your point of view.


I'm already extremely angry, and I'm not afraid to admit it's an extremely stuff game that doesn't deserve anywhere near the amount of money it's gaining because of the stuffty streamers who exaggerate the actual 'fun' of this game.
It's like Minecraft all over again.



I was late for the window gifs </3


3 in 1 year.
But seriously, the game is loving overrated.

But seriously, the game is loving overrated.
Every opinion is equally valid;
Including the ones that aren't yours.

3 in 1 year.
But seriously, the game is loving overrated.

>Indie dev releases 3 games within a year

>They become relatively popular

>Third one is released

>People hate them for trying to make money

(Yeah, the quality is horrid, but that will eventually affect them.)
« Last Edit: March 03, 2015, 11:15:16 AM by Citrus »

so suddenly people who hate it are the bad guys? that's hilarious. 3 loving games were shat out in a time span of 6 months. six loving months. not only does it show that very little effort goes into the making of these games, it also shows that the series is a cash grab. you guys are idiots for buying these games.

/opinion


so suddenly people who hate it are the bad guys? that's hilarious. 3 loving games were shat out in a time span of 6 months. six loving months. not only does it show that very little effort goes into the making of these games, it also shows that the series is a cash grab. you guys are idiots for buying these games.

/opinion


But the theories behind them are amazing.

i like watching game theory about it, but the game itself is a sorry excuse for a horror game.

so suddenly people who hate it are the bad guys? that's hilarious. 3 loving games were shat out in a time span of 6 months. six loving months. not only does it show that very little effort goes into the making of these games, it also shows that the series is a cash grab. you guys are idiots for buying these games.

/opinion



I guess my point is that people have the right to make money, as long as it's not illegal (even if you think it should be), and if it works, then so be it.  People will learn eventually.

Three games of ever-degrading quality released in the space of one year.
Though he's obviously done well for himself with all the suckers consumers purchasing his products.

>Indie dev releases 3 games within a year

>They become relatively popular

>Third one is released

>People hate them for trying to make money


we don't hate them for making money, we hate them because they're made with a stuffty engine, and development takes approx. 2 months. the guy develops the games solo, too.