ENIGMA™ is established as technology company specializing in hardware and software development. They announce the first formal global beta-testing of the first virtual reality title running on the orbital simulation engine, Ghosts of Earth. It features an auto-generation engine built into the game to create environments, scenarios, characters, voices, items, storylines, tasks, and objects that can be tweaked by system administrators. The unique feature of this auto-generation engine is that it utilizes all types of information to create these objects, taking up existing designs, historical records, and media to create a unique world. The beta version features a built-in translation engine so that users can communicate with each other and understand the game without having an actual translation official present.
Distribution of VR interface hardware for beta testing is done with limited numbers, with only 500 being available for foreign playtesters. The nations that receive the most are the U.S., Germany, Japan, and Turkey. Serbia doesn't receive any because their record with Rohr is pretty poor.