Poll

mgn

cactus
38 (52.1%)
death by merman
35 (47.9%)

Total Members Voted: 73

Author Topic: Scenery's BATTLEMIX [SERVER OPEN]  (Read 52010 times)

For the center point, Id have two walls that block direct fire from either base forcing players to come around the sides to clear the point.

Team server is blasting off again!
(pokemon reference, server crashed)

A undermines all of that with accessibility.
this is what i believed would happen when the long wall with a hole through it (4) was added initially; i had hoped that a small enough central area might encourage players to get up closer to the enemies spawn, forcing the enemy to take the alternate paths to push back.

and when i joined the server, this idea was confirmed within the two or so hours i played. with 23 people on the server, i took path A only to find two or three others going the same way, everyone else took the other three paths (or spawned stuck in the walls). i generally died faster taking A than taking B, C, or D. if the entire team tries to exit out of path A at the start of the round only to be blown up with a couple of rockets, those players will learn very quickly to take the different paths, and it seems they already have.

2) All of these extra little details are out of place
i agree, though what to replace them with, i'm not entirely sure.

7) I like your idea to lower the height on the L shaped platforms. All they accomplish now are being useful camping the exit A choke point.
i'd like to make this change because i believe it will also prevent people from taking path A as often.

8) Get rid of it. First time I fell in it I had no idea it was even there.
that hole in the floor is a loving menace
sounds good.

also, do you want me to apply the cp_orange textures to the map, fancypants?
to talk for Fancy: Please add the textures
if you haven't already gyt, definitely do it.

spawn points are fixed for big player fx of mode or whatever
excellent

in addition to the changes that i've made, i walled off the capture point even more so you can only shoot in there by physically walking your butt down there instead of sitting up high and sniping

basicly this
For the center point, Id have two walls that block direct fire from either base forcing players to come around the sides to clear the point.

edit: for future map makers, forget about strategy. it just won't work for this kind of insanity. this doesn't mean don't do verticallity stuff in the map
« Last Edit: May 13, 2015, 10:06:57 PM by Gytyyhgfffff »

The map I'm working on is going to be more of a V shaped map where the central area has a large valley in the middle of it with the sides being raised up a little bit.
only problem I really encountered was with the dimensions I used, I THINK the capture point is going to be off-center by a brick or two, though I assume its fine.

edit:
we need maps for a map rotation. feel free to send in maps that meet these guidelines:

  • low brickcount, preferably build from gsf terrain
  • no interiors
  • 2 team spawns
  • 2 team flag spawns/capture points
  • a capture point for koth
  • do NOT place any spawns, i will do that myself.
  • involves strategy in order to kill people, see dannu's and raven's post
maps that aren't of quality will not be used, try to keep the build clean too.
shouldn't this be added to op?

Posting here because welcome message told me to.

Posting here because welcome message told me to.
so if the welcome message told you to jump off a cliff, would you?? :o

so if the welcome message told you to jump off a cliff, would you?? :o
make it say "suck a richard"

there are too many virgins on the forums

make it say "suck a richard"

there are too many virgins on the forums
but your one of them...

make it say "suck a richard"

there are too many virgins on the forums
sucking a richard doesn't make you lose your virginity

Its so boring when no one is on the server

so if the welcome message told you to jump off a cliff, would you?? :o
make it say "suck a richard"

there are too many virgins on the forums

I'd do both those things. EDIT THE WHALECUM MESSAGE

Server seems to be down.


edit: back up
« Last Edit: May 15, 2015, 09:48:51 PM by startacker »

The server just crashed