Author Topic: Star Wars Battlefront (technically 3)  (Read 5624 times)


Galactic conquest was the stuff. Mods + Galactic conquest was even better. Going from zero planets in your control to like, 30, was a really impressive feat on your own. (Especially if you play the republic because holy stuff droids rush droidekas every time).
Coop mission that are just cut/paste w/bots over 4 maps, isn't fun.

Luckily for me, I have these gems in my folder...

I have all I could want (with the exception of a new kotor, come on Bethesda what the flying forget are you doing).



Luckily for me, I have these gems in my folder...

I have all I could want (with the exception of a new kotor, come on Bethesda what the flying forget are you doing).

Slowly expanding my collection. KotORII was my first Star Wars game I actually owned, whereas Battlefront 1/2 were the first ones I played.

Coop mission that are just cut/paste w/bots over 4 maps, isn't fun.
But that is exactly what Galactic Conquest was. You fought bots and I don't remember there being any actual mission objectives besides having to buy the classes and buying bonuses.

And forget dude you can't say the co-op isn't fun without actually playing it first. We don't even have gameplay of it or any information.

But that is exactly what Galactic Conquest was. You fought bots and I don't remember there being any actual mission objectives besides having to buy the classes and buying bonuses.
Galactic Conquest is exactly what it says on the tin. It's basically the combination of Battlefront and a board game where you have to destroy all of the enemy's fleets and also capture all their homeworlds to prevent them from making any more.

Was it really strategic? Not necessarily unless you were playing against human opponents, which I was (as I explained).

But that is exactly what Galactic Conquest was. You fought bots and I don't remember there being any actual mission objectives besides having to buy the classes and buying bonuses.

And forget dude you can't say the co-op isn't fun without actually playing it first. We don't even have gameplay of it or any information.
30 maps. You had variation, and a whole galaxy map to choose from. You could move your capital ship and make more, you could enlist a single type of troop or multiple troops. You could upgrade your troops and purchase boosters for them with the money you earned from your planets. You could even enlist the help of a hero class to fight with during your missions, all the while a 64v64 battle raged on (the pc version that is).

Coop over 4 planets, far from galactic conquest.

I also remember that if you went to invade a planet which a fleet docked there, you could have battles that raged in space, and then were taken onto the planet if the Invading force won the space battle. IIRC, it's supposed to affect how many units the home force has when you do the planet-side battle.

I also remember that if you went to invade a planet which a fleet docked there, you could have battles that raged in space, and then were taken onto the planet if the Invading force won the space battle. IIRC, it's supposed to affect how many units the home force has when you do the planet-side battle.

Yeah it's too bad the PC version doesn't have online Galactic Conquest. I wud rek u m8



Slowly expanding my collection. KotORII was my first Star Wars game I actually owned, whereas Battlefront 1/2 were the first ones I played.

still need a few others, but i dont know if i want to waste my money on the force unleashed games. they're pretty much just bad fanfiction

"Split screen not available on PC"
Ugh
Yeah, I really don't get why developers are cutting split-screen from the most powerful systems that their games will be on. That doesn't make any sense.

Yeah, I really don't get why developers are cutting split-screen from the most powerful systems that their games will be on. That doesn't make any sense.
I think most game developers are still in that awful mindset that PCs are used by 1 person and therefore it's not necessary, even though more and more people are now using stuff like Steam's Big Picture, and even old games like Need for Speed: Hot Pursuit supported splitscreen on the PC.

Sure, but that still doesn't explain why they're disabling it. If the feature's already there, there's absolutely no reason to go to the "trouble" of turning it off.