Author Topic: Apperently ubisoft is making a new asscreed.  (Read 1908 times)

After their failed china asscrees ubijew needs money so they making a new assassins creed. I dont know many details, only some dude on twittee said it.

they make one every year

Wow!! What a surprise!!

Congratulations espio, you're only a week late mate.

Already knowing where the game is set and everything, I'm about as confident as I was for Unity pre-release. I'll probably still end up doing PR on it though.

ask them if they're going for 4k/120fps on ps4 and 3k/90fps on xbone

ask them if they're going for 4k/120fps on ps4 and 3k/90fps on xbone
Obviously a joke, but seriously; Ubisoft relies too heavily on the CPU which is the reason for a lot of the framerate issues. If they started pushing more instructions to the GPU, you would easily see a 10 - 30FPS boost. I've yet to figure out why.

Uh, wasn't this fact spoilt just 1-2 weeks after Assassin's Creed: Unity came out in November?

http://kotaku.com/next-years-big-assassins-creed-is-set-in-victorian-lond-1665343788
http://www.gamespot.com/articles/new-assassin-s-creed-teaser-image-shows-brass-knuc/1100-6427194/

It's clearly true that it's set in Victorian London (or England, but most likely London).
This was never a surprise.

Never would have thought they would make another Assassin's Creed game. Thanks for giving us the inside scoop, some dude on Twitter!

Thanks for giving us the inside scoop, some dude on twittee
ftfy

i'd like an ass creed in ww1


no more of this gay "run out in the open not being low profile AT ALL "assassin"" stuff you see in the other games because if you tried jumping out of a trench you would get mowed down by a machinegun

i'd like an ass creed in ww1

no more of this gay "run out in the open not being low profile AT ALL "assassin"" stuff you see in the other games because if you tried jumping out of a trench you would get mowed down by a machinegun
Gun gameplay is not suited to the Assassin's Creed style. If you can long-range or even medium-range kill everybody with no penalties (ala AC2), it removes the careful planning mechanics that the game wants you to indulge in so you can avoid open combat (except when it forces you into open combat >:( ).

Gun gameplay is not suited to the Assassin's Creed style. If you can long-range or even medium-range kill everybody with no penalties (ala AC2), it removes the careful planning mechanics that the game wants you to indulge in so you can avoid open combat (except when it forces you into open combat >:( ).
guns are pretty loud, i mean, shouldn't you getting insta detected be punishment enough for using guns?

oh wait, i forgot the enemies are piss-easy on normal.

Ubi gettin Soft now, Ubisoft

oh wait, i forgot the enemies are piss-easy on normal.
Maybe it changed in the recent ones, but I don't think I've ever seen a difficulty setting except for those Animus challenges in Brotherhood/Revelations?

Maybe it changed in the recent ones, but I don't think I've ever seen a difficulty setting except for those Animus challenges in Brotherhood/Revelations?
weird, i thought ac1 had difficulty levels. i must be wrong, i played ac1 a really long time ago.