Updates and such:
Thanks to Gytyyhgfffff, admins can now easily change the difficulty using the "/setdifficulty" or "/setdiff" commands.
You can set it to "Easy", "Normal", and "Hard". These can also be represented by numbers, 1 for Easy, 2 for Normal, 3 for Hard.
There are also two other modes, "Special 1", and "Special 2". "4" for "Special 1" and "5" for "Special 2".
These two modes can be used to create special modes that differ from custom build to build, but the default build right now doesn't use any of those two.
Take note that using these commands will also reset the minigame.
Other changes are mostly game balancing, changing the health and damage of certain bots, making the sharks slower, making it easier to get back on the island, as well as fixing small overlooks in the build.
All download links are updated, but if you want you can just get the gamemode
here.