Poll

[February 2016] Most anticipated DLC?

Automatron
Wasteland Workshop
Far Harbor

Author Topic: [MEGATHREAD] Fallout 4 || Contraption, Vault-Tec, Nuka World  (Read 720951 times)

How people are capable of determining exactly what engine a game is running on based on a trailer featuring a game that, graphically, looks nothing like any of the existing games developed on the engine that it's apparently running on?

forgeted if I know!

Skyrim was released ~4 years ago, it's safe to say they may use a new or updated version of the engine

Oh GMG why must you do this

I don't want to preorder just in case something turns out to be horribly wrong with it (god forbid) but 23% off is hard to ignore
greenmangaming has a 25% off coupon sidewide literally all the time. It shouldn't be a prob if you want to wait a while to get the game.

Having multiple voices to choose from for the player character is somewhat uncommon but not unheard of
Interplay tried that with BoS and it didn't work out very well. I doubt Bethesda is going to make that much of a radical change. However they didn't utilize the SPECIAL system very. In the old games you had to put some thought in how you invested those points.

For example Strength determined your carry weight, your health, and what weapons you could use. For example if you are a 2 strength character and you used a minigun that required 8 strength, you would be hit with a nasty accuracy penalty. In fallout 3 you can be a small weakling and use all the big guns with no problems what so ever.

Perception affected your combat sequence(how soon you got your next turn in battle), it also affected your ranged weapon accuracy modifier, how far away enemies spawn in random encounters, etc. Doesn't seem to matter too much because your accuracy is determined by a cone fire pattern where 1-2 bullets is going to hit out of every 3-4 shots.

The Special system also modified your skills. Base 35% + Whatever your agility is. If your agility is 10 + the base 35% your small guns skill is 45% and if you tag it another 20% goes into it you get 65% of small guns. Other things that were affected included your armor class, poison resistance, radiation resistance, your healing rate, and your critical chance.

I might actually buy this idk



How people are capable of determining exactly what engine a game is running on based on a trailer featuring a game that, graphically, looks nothing like any of the existing games developed on the engine that it's apparently running on?

forgeted if I know!
they literally reused the same dog running and people running animations, not to mention the rendering looks exactly like how skyrim and fallout new vegas was rendered.

they literally reused the same dog running and people running animations, not to mention the rendering looks exactly like how skyrim and fallout new vegas was rendered.
Skyrim did not use gamebyro

they literally reused the same dog running and people running animations, not to mention the rendering looks exactly like how skyrim and fallout new vegas was rendered.

All things considered I think you're full of stuff

All things considered I think you're full of stuff

Not sure about the dog but I'm fairly sure those people's running animations are reused.
I've heard (but i dont know where the source was so it might be horsestuff) that FO4 is going to be running on the Creation engine, which is what Skyrim used.
« Last Edit: June 04, 2015, 01:59:01 PM by Qwepir »

i'm probably not going to buy this game when it comes out because it still look's like they're using the godawful gamebyro engine with all it's clumsiness, performance issues, and bad animation. forget that stuff.
You realize that engines have nothing to do with animation right?
The animations would look the same no matter what engine was used.
[ghh]http://puu.sh/icmy0/04497ac680.gif[/img]
Not sure about the dog but I'm fairly sure those people's running animations are reused.
I've heard (but i dont know where the source was so it might be horsestuff) that FO4 is going to be running on the Creation engine, which is what Skyrim used.
I keep hearing all over the internet that the Creation Engine is just a heavy modification of gamebyro. I dont know if thats true or not, but still.

the game isn't even forgetin released yet they might update and change stuff

im going to wait for reviews and gameplays before even considering buying it however

Saw FO4 on Steam as a pre-purchase. Pretty hyped. According to the description of Steam, FO4 will be Bethesda's "Most ambitious game yet." Bigger than Skyrim?
According to the leak, the map will be 3x as big as skyrims

According to the leak, the map will be 3x as big as skyrims

I better be getting a damn car

According to the leak, the map will be 3x as big as skyrims
We dont know if that leak is true, though.