Author Topic: No Man's Sky -- That Scale Tho  (Read 5136 times)

I want this stuff so bad, release it already ;-;

really hoping it's released for xbox one at some time

i wonder if they're gonna pull the standard sci-fi trope of making almost every planet's atmosphere breathable or as thick as a skyscraper in new york

tired of extremely thin, breathable atmospheres

ok so let me clarify something
if something is procedurally generated, you really can't sell based on scale because it's by definition infinite
which almost always results in quantity (number of places) over quality (how interesting each place is)

it's why minecraft custom maps are usually way cooler than the terrain of vanilla, despite the fact that vanilla minecraft has MASSIVE scale (about that of neptune)

so in order for this to really stand up to hype they need to have put a lot of effort into making the procedural generation make unique stuff, and they can't keep waving around the word "scale" or "infinite" because it's meaningless; there are an infinite number of ways a potato chip can be shaped, but they're all boring. maybe if they were to procedurally generate the procedural generator? (the parameters adjust themselves using themselves)
Due to the fact that the data for generated planets has to be stored somewhere, technically it's not infinite. Still, it's freakin' huge. ;)

"If you are the first to discover a particular configuration of ship, you can name that ship type, but you cannot name individual ships."

I feel like this is going to go horribly

example of how morons would name ships: USS Heil Riddler, snake, AAAAAAAAA..... ect

I think it would be better to let people just name their own ship

"If you are the first to discover a particular configuration of ship, you can name that ship type, but you cannot name individual ships."

I feel like this is going to go horribly

example of how morons would name ships: USS Heil Riddler, snake, AAAAAAAAA..... ect

I think it would be better to let people just name their own ship
Or they could put a system where they could have an algorithm run through to see if anything offensive is written and just say "Please choose something appropriate."

This looks like starmade, but not broken. Though I have a slight feeling procedurally generated space game is the new zombie apocalypse game.


"If you are the first to discover a particular configuration of ship, you can name that ship type, but you cannot name individual ships."
oh hey I can finally make my username relevant somewhere

This looks like starmade, but not broken. Though I have a slight feeling procedurally generated space game is the new zombie apocalypse game.

if by "not broken" you mean "not voxel-based," sure, but starmade already has twice the depth, seeing as you can customize your character texture and design structures from scratch.

This looks like starmade, but not broken. Though I have a slight feeling procedurally generated space game is the new zombie apocalypse game.
Tired of people saying that zombie apocalypse games are over done. There are only like, 6 games with any large playerbases and all of them are stuff.

Starmade < EVE < Elite < No man's sky.

ok so let me clarify something
if something is procedurally generated, you really can't sell based on scale because it's by definition infinite
which almost always results in quantity (number of places) over quality (how interesting each place is)

it's why minecraft custom maps are usually way cooler than the terrain of vanilla, despite the fact that vanilla minecraft has MASSIVE scale (about that of neptune)

so in order for this to really stand up to hype they need to have put a lot of effort into making the procedural generation make unique stuff, and they can't keep waving around the word "scale" or "infinite" because it's meaningless; there are an infinite number of ways a potato chip can be shaped, but they're all boring. maybe if they were to procedurally generate the procedural generator? (the parameters adjust themselves using themselves)
They have rules and bots that go around taking GIFs of everything. They then note anything odd and edit the rules.

Starmade < EVE < Elite < No man's sky.
is that from least greatest to greatest?

Though I have a slight feeling procedurally generated space game is the new zombie apocalypse game.

In what way, that they're becoming a gaming trend or that it's become a genre platform used by lazy developers to stuff out a quick game that they know everyone will consume regardless of quality?