[UPDATE 0.3.0] Playable Instruments [BETA]

Author Topic: [UPDATE 0.3.0] Playable Instruments [BETA]  (Read 29128 times)

I'm doing something.

forgetin amazing

Someone please make this masterpiece, or at least try.
https://www.youtube.com/watch?v=PCrNORbMuR0

It can't be stopped.
     

(Gotta rotate this one to see it goodly)
« Last Edit: July 17, 2015, 02:06:40 AM by Mr.Noßody »

this is freaking fantastic

bravo

that's some good work Mr.Nobody.



Someone mass produce songs pls

Those will be just perfect for my theater, but I would just like to know if there was a way to make instruments louder or just hearable from a bit further?

This is very nice! Any way we could get an actual piano instrument rather than playing it on the keytar?
If somebody could make a midi converter to this, then we could mass release songs. :cookieMonster:



oh my god that clarinet is loving gorgeous

This is very nice! Any way we could get an actual piano instrument rather than playing it on the keytar?
If somebody could make a midi converter to this, then we could mass release songs. :cookieMonster:

You can always apply events to bricks to make instrument note sounds, but that way you can't use any of the fancy song or phrase functions.  Maybe if there was some kind of piano vehicle...
« Last Edit: July 17, 2015, 10:26:39 AM by Plastiware »

Host this again please, this stuff is fantastic.

Kitkat:
0347 6654 6655445 000

Kitkat:
0347 6654 6655445 000

You need to have the plastiBlues bindset, though, which doesn't come default so no one has it

hey, i got the instruments to appear in game, but i dont have any bindsets

hey, i got the instruments to appear in game, but i dont have any bindsets

You have to make them yourself

You should release some bindsets too. It'd be cool to make ones for different keys. (by which i mean, like, b flat major n stuff)


That's odd, I enabled them and when i spawned i couldn't find them.