Author Topic: Airsoft guns?  (Read 6890 times)

Once?
Thats not good,atleast 3 hits.
I mean when the bullet hits a player,the player goes like "AHH!" (does that 2 times more) and the last third time the play would have no weapons at all and must go touch a brick to get them back (health too)
Airsoft should simulate real warfare. I dont think you'd survive 3 bullets to the chest/head/whatever. Thats why 1 hit 'n out.

You guys do realize that airsoft is an honor sport, your expected to call your hits and to play fair. Airsoft does not fully simulate war, it is a sport, unless your into that Mil-sim stuff. In a competitive match, if you are hit once, you must call your self out, and walk back to your deployment.

We could do something where when the gets tagged, we can display a font that says "tagged" and also de-equip his weapon and replace it with a Red flag item. The red flag will simulate that the player is out. Once a player is out, he cannot use his rifle unless he walks back to base in which, using custom events, we could make it so when the player steps into his deployment, he is able to use his weapon again

snip
good idea. less cheaters.
but, in the airsoft UMP, the speed-loader gets stuck and you cant fire until you get another gun.

good idea. less cheaters.
but, in the airsoft UMP, the speed-loader gets stuck and you cant fire until you get another gun.
Thats because you have to give it ammo through events or something.


But i really want to make a legit Airsoft pack.
I could get sounds for AEGs, Polarstars, CO2 pistols, gas blowbacks, etc

I could also get me and a couple freinds to do voices for things like "Hit!" "reloading" etc

If nobody is modelling for this, I could help, but the question is how detailed do you want it to be? I also play airsoft myself.

If nobody is modelling for this, I could help, but the question is how detailed do you want it to be? I also play airsoft myself.
I shouldnt have to be too detailed, other wise some people might flip stuff over the pack being "Not blocko enough" IDK.

It really depends on how much time and energy you want to put into this. I my self am willing to put 100% into what ever i can do. Sounds, a little bit of scripting.

I actually want it very detailes.
I also gave up on that gun because I forgeted up.

The projectiles don't really kill you but makes you unable to shoot or something for [X] amount of seconds forcing you to run back to an armory and re-arm and wait the amount of seconds is left before you can start shooting again.
Call me crazy, but that sounds a lot like respawning.

Call me crazy, but that sounds a lot like respawning.
Thats another way to call it.
Shall I make a topic in modification discussion?

Thats another way to call it.
Shall I make a topic in modification discussion?
As long as there is a dedicated scripter, modeler, and animator (If we want one).

Thats another way to call it.
Shall I make a topic in modification discussion?
That would require you to have people working on it first, ideally with something to show.

That would require you to have people working on it first, ideally with something to show.
This

Bawp


Anything made yet?

People? Im gon edit OP a bit
We need modelers and scripter.
and a list of weapons we can use.

People? Im gon edit OP a bit
We need modelers and scripter.
and a list of weapons we can use.
You need sounds too, i already have some ready.

make my Elite Force ARX160 :(