Author Topic: Film Bots  (Read 41489 times)

Head turning is something really important, so I would think that it deserves it own version. :P
this


Sorry that there hasn't been any progress lately. I've been kinda distracted with school stuff. But I definitely haven't forgotten about this mod.

there seems to be an issue with the bots and tire + tactical weapons because when a weapon is out of ammo and needs reloading, the filmbots don't reload. Can this be fixed?
Yep, I have the same problem. I'm not sure if there's a fix for this however. But we'll see what WhirlWind~ will have to say about this when he has the time to reply.
The bot doesn't really "shoot" the weapon. I just made it so it sets the weapon's state to "fire". This also explains why bots will fire their weapon after death. I need to find a better way to do this.

i think that files under light support
if the bot can use light, it should be able to reload cause the guns override that
There is light support, but the bots still don't reload. My guess is that since they are bots and not players, T+T doesn't register light as the reload command. Which is strange since I am able to use the jet key (secondary trigger) for some of the special weapons that make you sit, like the laser cannon. I'll try and find some code to work in a workaround.

I have an issue and this issue is that bots can only use one item so if I am trying to use an item mod like this one then I can only put the disguise on and it won't allow the bot to use any other items in the inventory. I would really appreciate if you could fix this and in fact it would add in the ability for item switching
This probably has to do with the above mentioned.

For some reason the turning head animation is not working.
Is this still an issue? I wasn't able to reproduce this.

A lot of people want to know how to use the hatmod on your filmbots,
I will see if I can make a workaround specifically for hats...

if you use teledoors with different rotations, then bots will come out of teledoors facing the wrong way.
Is teledoor support really necessary? That seems pretty complicated to fix.


This mod isn't dead, I just needed a br...
Speaking of brakes, can't wait to see if a better vehicle support will be a thing.
...Yea me 2

I have an issue and this issue is that bots can only use one item so if I am trying to use an item mod like this one then I can only put the disguise on and it won't allow the bot to use any other items in the inventory. I would really appreciate if you could fix this and in fact it would add in the ability for item switching


That mod seems perfectly compatible with this one. Am I missing something?



That mod seems perfectly compatible with this one. Am I missing something?
The way I did it was by using the item mod then switching to the gun in the inventory but that wasn't possible. Unless you have done it in a different way that I don't know about

The way I did it was by using the item mod then switching to the gun in the inventory but that wasn't possible. Unless you have done it in a different way that I don't know about

Thats basically the way I did it... Hmmm

Really useful addon! Sad that bots cant sit. <:((((

Really useful addon! Sad that bots cant sit. <:((((

They can sit, but you cannot use the /sit command in chat. It must be keybinded.

How do you disable the play timer text on the screen while filming?

How do you disable the play timer text on the screen while filming?

I'll prob add a toggle for this in the next version, but normally people have a separate mod to toggle the hud.

These might work? Links are broken so you'll have to find the mod in an archive.
http://forum.blockland.us/index.php?topic=80482.0
http://forum.blockland.us/index.php?topic=189732.0

Anyone have any other suggestions?


The next version will have the toggle from Randy's film hud
http://forum.blockland.us/index.php?topic=80482.0
« Last Edit: December 29, 2015, 03:31:54 AM by Whirlwind~ »

version 1.5
  • Bot no longer fires weapon while dead.
  • Slight walking support
  • Added keybind for HUD/timer toggle from Randy's filmmode.
  • Talking workaround. Press cancel brick (default: num0) or the keybind while filming to record talking animation.
  • Added shortened commands. /fbf /fbp /fbw /fbe /fbl /fbd /fbds
  • Small improvements
  • Bug fixes
« Last Edit: January 17, 2016, 06:30:11 PM by Whirlwind~ »


I'm too lazy to type _Beta now, so the mod is just Script_FilmBots now. If you have the beta version, plz replace it.

Script_FilmBots
(there may be bugs)
« Last Edit: January 18, 2016, 12:05:11 AM by Whirlwind~ »

I tried installing the add-on from the OP but I can't seem to get it to work? It doesn't show up in the add-ons list, only in RTB and enabling it there doesn't seem to make it work either.
« Last Edit: January 18, 2016, 09:50:28 PM by JJJMan4 »

I tried installing the add-on from the OP but I can't seem to get it to work? It doesn't show up in the add-ons list, only in RTB and enabling it there doesn't seem to make it work either.

My bad, I forgot to change the namecheck.txt. Ill fix that when I can.



Should be good now.
« Last Edit: January 20, 2016, 09:34:16 PM by Whirlwind~ »