Author Topic: Film Bots  (Read 41486 times)

Not really sure if head turning deserves its own version but w/e

Version 1.4
  • Added support for head turning.



This mod isn't dead, just give Whirlwind a brake

« Last Edit: October 04, 2015, 02:10:19 AM by Whirlwind~ »

Head turning is something really important, so I would think that it deserves it own version. :P

Awesome, we have GUI now, now how the forget do I turn it off when I'm filming

Oh yes senpai, thanks for noticing us~

Speaking of brakes, can't wait to see if a better vehicle support will be a thing.

Awesome, we have GUI now, now how the forget do I turn it off when I'm filming
Uhh... what GUI? You mean the bottomprint with the timer?

I think theres another mod that removes all that stuff.

can't wait to see if a better vehicle support will be a thing.

Heh.. maybe ;)
YEA OR MAYBE NOT BECAUSE HOLY CRAP VEHICLES ARE COMPLICATED AND TRANSLATING PLAYER MOVEMENT INTO MOVEMENT COMMANDS FOR BOTS IS RIDICULOUSLY COMPLICATED. I MEAN SOME PLAYERS STEER WITH THEIR MOUSE AND OTHERS STEER WITH THE KEYBOARD; HOW AM I SUPPOSED TO COMPENSATE FOR BOTH METHODS? IF ONLY I HAD ACCESS TO THE SOURCE CODE TO FIGURE HOW BADSPOT DOES IT. I DON'T GET WHY THE BOTS CAN MOVE FORWARDS AND BACKWARDS BUT LOSE THEIR stuff WHEN TRYING TO TURN. I ALSO LACK THE TIME AND MOTIVATION TO GET ANYWHERE ON THIS MOD. LITERALLY THIS IS MY FIRST EVER ADDON AND PEOPLE EXPECT GODDAMN GUIS AND FRAME PERFECT RECREATIONS OF EVERY SINGLE ONE OF THEIR MOVEMENTS. MAYBE GREEK2ME OR PORT SHOULD TAKE OVER THIS MOD CAUSE THEY PROBABLY KNOW WHAT THEY'RE DOING AND IM JUST SLAPPING CODE TOGETHER AND HOPING IT STICKS. I MEAN GIVE ME A BRAAAAAAAAAAAAAAAKE... jk I like making this and will do the best I can.

there seems to be an issue with the bots and tire + tactical weapons because when a weapon is out of ammo and needs reloading, the filmbots don't reload. Can this be fixed?

there seems to be an issue with the bots and tire + tactical weapons because when a weapon is out of ammo and needs reloading, the filmbots don't reload. Can this be fixed?

Yep, I have the same problem. I'm not sure if there's a fix for this however. But we'll see what WhirlWind~ will have to say about this when he has the time to reply.

i think that files under light support
if the bot can use light, it should be able to reload cause the guns override that

A lot of people want to know how to use the hatmod on your filmbots, if you know other ways please LIST THEM.

for demain's halloween headgear you need to film the bot putting on the headgear first and then it'll use that headgear you want it to use.

for jake blade's Hat mod you need to do this:

Make a brick and go to the brick's events. Input this event: On activate > Player > Set hat

There should be a white box next to set hat, simply type the hat name of the hat you want to use. Now record your filmbot and make sure the filmbot activates the brick and boom, the filmbot should be using that hat now. 

that's all I know so far, if you know another way then please post
« Last Edit: October 27, 2015, 12:46:30 PM by Mouse droidz 21 »

-snip-

I had originally gotten the hat mod working with bots as I said here:

video for proof: https://www.youtube.com/watch?v=XkovDQZ2a1s

But then shortly after realizing that the version of filmbots I had didn't allow for item usage, I updated back to a beta version, but then suddenly my hatmod workaround stopped working entirely.

Is the hatmod workaround possible again? Or was it always and I just broke something.

For some reason the turning head animation is not working.

How do you equip film bots with weapons?
It doesn't seem to work for me in the Beta version.

I had originally gotten the hat mod working with bots as I said here:
Oh, sorry didn't see that

But then shortly after realizing that the version of filmbots I had didn't allow for item usage, I updated back to a beta version, but then suddenly my hatmod workaround stopped working entirely.

Is the hatmod workaround possible again? Or was it always and I just broke something.
are you using the latest version? try the on activate way instead of the on player touch way

How do you equip film bots with weapons?
It doesn't seem to work for me in the Beta version.
You might be using the wrong version, try downloading the new version

I have an issue and this issue is that bots can only use one item so if I am trying to use an item mod like this one then I can only put the disguise on and it won't allow the bot to use any other items in the inventory. I would really appreciate if you could fix this and in fact it would add in the ability for item switching