Author Topic: Am I the only one who hates CS:GO?  (Read 14812 times)

Looks more realistic than CS:GO lmao

you're a dumb motherforgeter you know that
he was behind a loving wall

and where the forget does realism even loving come in
jesus loving christ

are you baiting me right now
this is loving bait isn't it

you piece of stuff

forget you

i haven't seen chex get this worked up since someone said they liked the prequels

Oh I don't know
Not like his head didn't loving pop out or anything
Hence the 1 shot kill
But no I'm the dumb motherforgeter lmao

i haven't seen chex get this worked up since someone said they liked the prequels

I will loving end you son

Oh I don't know
Not like his head didn't loving pop out or anything
Hence the 1 shot kill
But no I'm the dumb motherforgeter lmao

you blind-ass son of a bitch
his head was behind the wall and my crosshair is to the extreme right of his head when the second bullet is shot

jesus loving christ

sheep hss always been a tard/troll
move along
I will loving end you son
seed destiny is better than zeta

realism is not a metric for the quality of a game. end of.



yeah cause one guy loving up on the team can cause a lose rate like that
fooor suuureee

yeah cause one guy loving up on the team can cause a lose rate like that
fooor suuureee
it can
i've seen it on tons of games

In real life, guns do not shoot where you point. It takes a skilled marksman to "point and shoot".



Hope you know the CSS guns aren't dead accurate lol.

Hope you know the CSS guns aren't dead accurate lol.
and nobody said they were

Although you make some valid points, I don't think you understood what I said when there was 'no skill' to using weapons. Besides the autosnipers, all guns take a certain skill amount to be able to actually get kills with it.
Then why did you say it takes no skill? These two statements are completely contradictory. Is it no skill or skill? Make up your mind.

I know that guns aren't 100% accurate in real life. The grouping depends on the weapon's barrel length and caliber. However, no gun in real life has a grouping like this.
Regardless, realism is not a good metric for good game mechanics.

You not being good at BF/Arma isn't really a valid defense. If you are mediocre and you play BF/Arma, you'll get a few picks and stuff. If you are mediocre and play CS:GO (without really knowing what you're doing) you will get almost nothing, it's a lot more frustrating and that might be your motivation to yell about CS:GO being a bad game.

everyone says play comp and this wont happen but i've lost 21 of the comp matches i've been in and i've done 26
its not my fault
the teams are complete stuff and i get sick of getting wiped all over the floor for 60 minutes and i cant leave or i get a penalty
If you're losing 21/26 games then you are the problem
CSS is a whole lot better than CSGO
They have the same mechanics.
Hope you know the CSS guns aren't dead accurate lol.
I don't understand what you're saying here

They have the same mechanics.

yeah no CSS recoil was beyond forgeted post-orange box engine update
they are NOT the same

Hope you know the CSS guns aren't dead accurate lol.
hope you know in ANY OTHER CS GAME that stuff wouldn't have been a headshot and it wouldn't have hit

yeah cause one guy loving up on the team can cause a lose rate like that
fooor suuureee
how about you
gitgud



yeah man css is so loving realistic look at these delicious boxes