Ropes 2, Text Signs, & StrideThese addons are by Zapk, but he gave me permission to post them
Ropes Mod 2 Ropes are aesthetic wires with customizable colour, size, and slack.
Events- ropeClearAll - Clears all ropes attached to the brick.
- ropeToBricks [brick names] [color] [diameter] [slack]
Note: Brick names are separated by spaces. It is also recommended to use
onMinigameReset to make sure the ropes always load.
Commands- /clearropes - clears your own ropes
- /clearallropes - clears all ropes on the server (Admin Only)
RTB Prefs- Slacked Rope Shapes - # of shapes to be used in ropes with > 0 slack
New Since v1- Ropes now fall onto bricks instead of clipping through them.
- "Shapes Per Rope" pref renamed to "Slacked Rope Shapes", maximum increased to 40.
- /clearallropes now displays the message even if no ropes existed.
Server_Ropes.zip
Text Signs Text Signs are floating, fully configurable collisionless text boxes that are spawned by bricks. They have the same font as the default print letters, and even support more characters. Bricks can only have one text sign attached to it at a time.
Note: It is recommended to use
onMinigameReset to make sure the text signs always load.
Events- clearTextSign - Clears the text sign attached to the brick.
- doTextSign [text] [size] [justify] [angle]
Note: Brick names are separated by spaces. It is also recommended to use
onMinigameReset to make sure the ropes always load.
The text in doTextSign supports <br> and <color:######>. Commands- /cleartextsigns - clears your own text signs
- /clearalltextsigns - clears all text signs on the server (Admin Only)
Server_Text_Signs.zip
Stride Stride is an advanced, easy-to-configure footstep addon based off Port's old
Script_Footsteps. You can assign materials and properties to individual paint colours (or event individual bricks, if you want).
Stride features footprints that can be enabled globally and via colours/events, which takes advantage of Port's decal system.
Events- setMaterial [material] [hasFootprints]
Note: [material] must be a valid Stride material for sounds to play. See below.
[hasFootprints] is a checkbox of whether or not the brick should make footprints.
Commands- /clearfootsteps - clears all Stride material settings (Admin Only)
- /setfootstep [material] [hasFootprints] - assigns settings to your current paint colour. Ex. /setfootstep dirt 1 (Admin Only)
MaterialsThe current materials that ship with Stride are the same as in Port's. These are: chainlink, concrete, dirt, duct, generic, grass, gravel, ladder, metal, metalgrate, mud, sand, slosh, snow, tile, wade, wood, and woodpanel.
RTB Prefs- Default Material - a string, the default sound for footsteps (Default: concrete)
- Default Footprints - a checkbox, if bricks should have footprints by default (Default: false)
Server_Stride.zip
Fake ResetFake Reset adds a
/onMiniGameReset command for admins that calls the input event on all bricks.
Server_Fake_Reset.zip