i can test it if you host a server
How long should it take to fire? It currently takes about 2.4 seconds.
2.4 sounds good, is there a charging animation and firing animation that plays?
Plant and shiftDown play when it fires. The modeler is really the only one that can do a charging animation.
The corpse containers are not sized how you would expect (makes aiming hard) and do not in ntersect raycasts (so you actually can't). Radius revival was the behavior described in the topic regardless.
are you gonna release it?