Author Topic: The Mean Greens - Plastic Warfare  (Read 12356 times)

this game is boring and unfun.
it didn't take me long to leave stream.

this game is boring and unfun.
it didn't take me long to leave stream.

That's nice, bro.

Whenever I talk about Blockland in non-blockland related sites everyone tells me how unfun and boring it is.

That's nice, bro.

Whenever I talk about Blockland in non-blockland related sites everyone tells me how unfun and boring it is.
would you like to know more about that sir

That's nice, bro.

Whenever I talk about Blockland in non-blockland related sites everyone tells me how unfun and boring it is.

have you considered the fact that people have different interests and it's probably a coincidence?

this game is legitimately boring. the map i saw was literal symmetry of both sides, the music was annoying, and gameplay was way too slow.

the map i saw was literal symmetry of both sides

You mean the foosball table map?

Do explain how a non-symmetrical foosball table would work, lol.


Also almost every map on TF2 is symmetrical on both sides.

Now murderous cop you have what 4,000 hours logged into TF2 a game where 90% of the maps are symmetrical and you are complaining about the symmetry of a map in this game? Yeah okay.

There's a difference between just a rectangle and a map with hallways and capture points etc you know

Now murderous cop you have what 4,000 hours logged into TF2 a game where 90% of the maps are symmetrical and you are complaining about the symmetry of a map in this game? Yeah okay.
you never played tf2 more than 2 hours as all the maps are nearly random in some respect
the only symetrical maps are custom or from tf1

Again, I don't know how you expect a foosball table to be non-symmetrical. The object of the game is to put the loving soccer ball in the goal of the other side.



Do explain how you would make your own non-symmetrical foosball table.





This is the most handicapped complaint of map design I've ever heard of.

Again, I don't know how you expect a foosball table to be non-symmetrical. The object of the game is to put the loving soccer ball in the goal of the other side.



Do explain how you would make your own non-symmetrical foosball table.
This is the most handicapped complaint of map design I've ever heard of.
what the hell is with this spacing
also thats a poor example and you know it

you never played tf2 more than 2 hours as all the maps are nearly random in some respect
the only symetrical maps are custom or from tf1

You want to take back that statement?

2fort
double cross
Sawmill
Turbine
Badlands
Foundry
Well


Plenty more than that but I'm not going to list literally every single loving map.

also thats a poor example and you know it

What? He's saying a foosball table in the videogame is too symmetrical. Please explain how a non-symmetrical foosball table would work.





I'm curious to know how you would make a functioning non-symmetrical foosball table.

What? He's saying a foosball table in the videogame is too symmetrical. Please explain how a non-symmetrical foosball table would work.





Please explain how a foosball table shouldn't be symmetrical.
he never specifically mentioned the foosball table, just the map designs in general.
your spacing is gonna kill me. please. two spaces aren't needed.

he never specifically mentioned the foosball table, just the map designs in general.

That's the only damn map I've played.



Most of the maps in TF2 are all symmetrical.

What's the point of a foosball table when you have no friends Tony

You want to take back that statement?

Plenty more than that but I'm not going to list literally every single loving map.

literally all TF1 remakes lmaoooo
« Last Edit: January 17, 2016, 08:57:34 PM by Rally »