So, since
GSFs terrain generator is almost finished which has an infinite generation feature.
We can start thinking about making a resource gathering gamemode with survival that resembles Minecraft.
Now when I say resemble, I don't mean a complete copy.
What we need for this is:
Inventory system (we already have: Item Storage)- Resource gathering system: example: chopping down trees with a certain tool gives you wood (brown-ish bricks), Stone gives you gray bricks, ...
- Building costs resources: The bigger the brick the more you need, but cheaper than using a lot of small ones to prevent spammy builds
- Crafting system: Not the 3x3 square kind but more of a list that shows you what you can make like Terraria
- An easy way to add your own recipes for an addon: to make each survival server a bit different
- An encyclopedia of recipes to see what is available on the server
- Hunger system with food items
- Farming system with actual growing crops
- Animal husbandry system
- Hostile mob spawning system with cool hostile mobs
- Mining System: something like the infinite mining gamemode but build in.
Tiered weaponry: (we already have but still need tiered tools from the same materials: RPGWeapons)- Some kind of magic system would be cool
- Some kind of energy system with machines to automate things would also be awesome
- ...
Anyone else have any ideas on what I missed?