Author Topic: Advanced Brick Commands  (Read 4033 times)

Advanced Brick Commands

A simple script which expands on the way that you can interact with bricks through commands.

Commands:
  • /findbrick [brickname] [index (optional)] - Teleports you to the pos of [brickname]. If there are multiple bricks, choose the first one unless index is specified.
  • /highlightbrick [brickname] - highlights all bricks of that name

Download: https://dl.dropbox.com/s/803quzxtxb4i75u/Script_Adv_Brick_Commands.zip
« Last Edit: January 18, 2016, 03:04:58 PM by Darksaber2213 »

Neat! Now I won't have to forget around with events for five minutes trying to figure out if I named all the bricks in a prop.

No more setting strobe lights to find things. Aces.


Finally an easy way to find the forgetton of bricks I accidentally name 'w'.

Finally an easy way to find the forgetton of bricks I accidentally name 'w'.
Quote from: Badspot
  • Fixed instantly typing "wwwwwww" if you wrench a brick while moving

This mod is very useful.

this is going to be really helpful when building giant scripted sequences and monster spawners


I use hoverjet which is an ancient script which I can't live without which still occasionally makes me do this.


that doesn't stop you from accidentally naming bricks though

that doesn't stop you from accidentally naming bricks though
Ikr i still have some bricks names w lol

I use hoverjet which is an ancient script which I can't live without which still occasionally makes me do this.
use airswimmer, which is both server sided and has no jet bobbing issues.

its basically a much better version of autobridge/autojet

use airswimmer, which is both server sided and has no jet bobbing issues.

its basically a much better version of autobridge/autojet
Autojet is client-sided, that's the entire attraction of it.

I bet LT will like this

Is there a reason you included dirIDtoRotation