Author Topic: [COMPLETE] The Pit of 100 Trials  (Read 78627 times)

I'm not sure if I'm reading either the development progress of a map or resonte slowly going into insanity
who says it isn't both hehehehehehehe



i am performing experiments with relays to try and prevent room breaks once and for all

it takes about 16-33 milliseconds for relays to be recognized as "seperate" instead of just "one"

anything inbetween those values will work and then spontaneously join into a single relay signal

there were lots of blue and red toggle relays










these results are inconclusive but theres a lot to be done


can i make cool addons for this
explain

update: i hate caves

why are they so hard to build

all levels all the way up to 90 have enemies


How many levels left?
91-99 still need enemies

then theres still stuff to do

4 levels are left for enemy implementation

Keep up the good job! Looks like it's gonna be a pretty entertaining gamemode!


By the way, any update on this?

about 2 levels left

it takes a while

also get ready for this is a very very late battle song

I beat your pit of 50 trials haha

the only level left i have to make is level 97

hoorah

but after that theres more building and shops and events and stuff

:(
« Last Edit: June 12, 2016, 09:32:35 PM by The Resonte! »

about 2 levels left

it takes a while

also get ready for this is a very very late battle song

Good late boss music.