Author Topic: Clothing restrictions.  (Read 1591 times)

So I'm hosting a medieval server, I want to restrict clothing without forcing a specific uniform because Slayer FORCES uniforms.

So I want to be able to select a list of colors, decals and clothing pieces people are allowed to use without forcing them to wear a uniform.  So no one looks the same.

So if I were making a medieval server I don't expect to see gay pirates or space ninjas all over the place. So I would only enable medieval helmets, armors, decals, etc.+

Or even a randomized option for city, space, medieval, etc sort of similar to how you can set the random appearance for bots.




Wow you just don't sleep then.

This totally would be useful, but i don't think you'll be able to get client's decal list without them using an add-on that restricts you. On paper, cool idea, but good luck spreading it.

That isn't possible server sided.

What you can do though, it just replace/remove forbidden parts they chose. If someone choses the space helmet, replace it with the medieval one.

That isn't possible server sided.

What you can do though, it just replace/remove forbidden parts they chose. If someone choses the space helmet, replace it with the medieval one.
Something like this sounds much more possible for a coder.
Like, you had a list of presets that you can set.
If a player has selected any part from this, everything is fine.
However, if a part is not in the whitelist, he receives a random item from the whitelist in it's place.

I would force them to wear a uniform, a default appearance.
But then give them access to bricks with events that change their appearance, with only the options you want.

I would force them to wear a uniform, a default appearance.
But then give them access to bricks with events that change their appearance, with only the options you want.

I could probably tax them for clothes lol.

I have some setPlayerAppearance events, but it's in Beta, I can send you the file if you want.

Some screenshots here: http://forum.blockland.us/index.php?topic=290511.msg8794155#msg8794155

I could probably tax them for clothes lol.
Yeah, only give them access to peasant decals so they have at least some variety.
And leave the chainmail and other stuff to buy in a shop.

I really wanted people to pick their own clothes though not through events. If they die they will lose their clothes.

I really wanted people to pick their own clothes though not through events. If they die they will lose their clothes.
Maybe make some add-on that makes persistent avatar for the server then.

Why not just make medieval clothing a "Do it or get kicked" rule.


Because like many said doing this server sided isn't really possible, I like the idea of filtering through decals though, someone should make that an addon.

If you want to restrict people changing during gameplay you can use the avatar locker add-on, alongside with playerbot+ events.
Saving the avatar is the difficult part, which would mean setting a variable for each node, then loading it when a button is pressed.

It would be great to have a save/load avatar event, someone could probably make such an event pretty easily...

I have trigun developing a white list system unless someone else wants to try taking a crack at it.

I have trigun developing a white list system unless someone else wants to try taking a crack at it.
The avatar locker prevents all from changing their avatar. People would literally have to collect clothes for different outfits.

A white-list isn't a bad idea either

If I had the white list thing I could disable specific clothes and allow people to pick whatever they want. Giving them their creative freedom.

Then I could have avatar changing events only for the clothes I've disabled.