Poll

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Author Topic: Overwatch Megathread  (Read 907821 times)

weekly brawl idea all junkrat on ilios pit
nothing does damage
bear trap disabled

only way to kill is by knocking people into the pit
concussion mine and bombs knock allies around
sounds like a ranged push broom dm lmao

i got an achievement for this PotM as Mercy 😄😄😄 https://www.youtube.com/watch?v=ajxED1_4KPk



where'd the corn go
It's in a better place now, where all good corn go.

Zenyatta

LMB attack decreased to 40 damage (was 45)

RMB increased to 40 damage per shot (was 35) for 200 total if all hit.
Literally gutted

Literally gutted
did not realize his right click was weaker per ball damage
I guess they're just evening it out, but would be nice if they increased the projectile speed


comp progress so far

131 games at 59/72

started on rank 47 now at 39

comp progress so far

131 games at 59/72

started on rank 47 now at 39
stuff, lots of people leaving, or what?
One of my teammates went solo queuing a lot, and got a ton of games with leavers. Dropped from mid 50s to mid 30s

why would they punish people if somebody leaves
just don't give anybody a penalty but the leaver and give the leaver a loss

had a game on gibraltar where both teams got last point then two of our team left even when we couldve easily won the attack from the coin flip

why would they punish people if somebody leaves
just don't give anybody a penalty but the leaver and give the leaver a loss
Because then a team could just have one person leave and take the loss, and then everyone else can leave without taking a loss.

Sure, taking losses sucks. But the alternative is worse.

This is one reason of many that I only play ranked with a full 6 group. That fixes the problem of leavers.
« Last Edit: July 15, 2016, 12:51:30 PM by Headcrab Zombie »

Literally gutted

ugh

nobody uses the secondary fire anyway, the only time I've ever had the chance to use it is when my discord orb target happens to duck behind a wall for less than 3 seconds, which is almost never because most people are smart enough to stay hidden until the orb disappears

I managed to catch a tracer that way though, she tried looping around through the old underground defense spawn room near the second point on watchpoint gibraltar and she did it so quickly that she still had the orb on her so I blasted her in the face as she rounded the corner



I use secondary occaisonally if i know theres a tank coming around the corner because hurray footsteps

Because then a team could just have one person leave and take the loss, and then everyone else can leave without taking a loss.

Sure, taking losses sucks. But the alternative is worse.

This is one reason of many that I only play ranked with a full 6 group. That fixes the problem of leavers.

Same, I recommend a full group til mid 60s and then you should be free to solo queue (but i recommend 2-3 man) because at that point people are up there because they actually want to win and they wont leave unless its really something important irl in which case they wouldnt play comp if they know theyre busy.

Also i know some people dont have enough friends enough people to do 6 man in comp, so if any of you guys want, you could hop in on comp since I usually play with clanmates and sometimes there room. Nawaji#1257

Keep in mind that uh, some of us are around rank 60s in comp
« Last Edit: July 15, 2016, 02:32:30 PM by Xillogean »