Tower of Power
RulesEvery player starts off with a d6 for attack and defense and a d2 for healing. Each new player starts off with 5 maximum HP. Before each floor, each player rolls their Attack dice. All the values multiplied (smallest to largest) is the boss's health. To attack, each player rolls a dice again OR they can skip an attack with a their Defense dice. The value it lands on is how much damage they deal or nullify. The boss will have a chance to roll a Defense dice to nullify the total damage, or a heal dice to regain lost damage. As a floor is completed, each player gets one Upgrade Point, and the boss drops loot. The first one to claim the loot gets it. Upgrade Points (UP) can be spent on various things, such as health increases or special perks or items (Max 3). There will be a shop available after each killed boss.
UpgradesMax ATK Dice Value +1: 2 UP
Max DEF Dice Value +1: 2 UP
Max Heal Dice Value +1: 4 UP
Max ATK Dice Bonus (dX+Y) +1: 3 UP
Max DEF Dice Bonus +1: 3 UP
Max HP +1: 5 UP
How to JoinJust simply say you're gonna hop in
before the next boss is engaged.
RecordsNone yet! Will be updated whenever convenient.
If I need to revise the rules at all let me know.