Author Topic: Games you would like to see put on Steam  (Read 5510 times)

Lord of The Rings: Conquest




world of warcraft before it was stuff

world of warcraft before it was stuff

So literally nothing, right?

Fire E---

Any Fire Emblem game

forget.



I would legitimately be interested in a computer port of any of the recent Persona games.

And Rune Factory.

And---god dammit, is it only weeb games I know?

Uh...any of the Mechassault games were fun. I can't do mechwarrior online because of PC specs, so that'd be cool if we could get the earlier ones to play.

Any Rare Nintendo 64 game, period.

Overwatch
Blizzard has as large an audience, if not larger than Valve on their own launcher platform. Unfortunate, but it's better business sense for Blizzard so that Valve can't take any store fees on top of any sales they make on Overwatch.

Halo PC and Halo Custom Edition
These are in an odd legate right now between Microsoft, Bungie and Gearbox. I really doubt we'll see them on any digital distribution platform in the near future.

The older Need for Speeds aswell as being optimized to run on newer operating systems.
EA has closed/merged a lot of the original studios responsible for these games, meaning they would have to hire new teams to work on them, which is EXPENSIVE (especially since there's like 12 games leading up to Carbon). Furthermore, people never understand the amount of effort in making a compatible port; you have to completely dump and change the Windows/Renderer code, and depending on the game and how intergrated that system is, it can mean gutting the majority of it and having to rebuild it from the game up.

minecrafT!!!!
Valve would probably take great issue to the Realms and Card system that Mojang are using for payments. Besides, Microsoft already have it on their Windows Store platform, a competitor.

Halo Reach
Uncharted
Excusing Uncharted 4, both are console exclusives, fairly old and were designed for a different architecture to the PC. It's not going to happen.

sims 1
EA are nowadays very strict about making sure their titles stay on Origin (or uPlay, wtf?). There's also problems with compatibility here.

Halo 5 and Star Wars Battlefront.
Halo 5 is an even worse case that Halo: Reach in terms of exclusivity (Microsoft were banking on a killer app). Battlefront 2 exists on Steam already, but the newest title is another example of EA trying to keep their platform competitive.

McJob, more like, McNoFun, McDreamKiller, McTooSerious

McJob, more like, McNoFun, McDreamKiller, McTooSerious
I'm not trying to crush dreams, I just don't want anybody to get their hopes up and understand a bit more why these games are not likely destined for Steam, which is a fairly expensive and involved process.

On the contrary, there is a good chance a lot of the older games might hit GOG in the near future if enough people mention the game on their forums.

more ps1 and 2 exclusives, ported.

I'm not trying to crush dreams, I just don't want anybody to get their hopes up and understand a bit more why these games are not likely destined for Steam, which is a fairly expensive and involved process.

On the contrary, there is a good chance a lot of the older games might hit GOG in the near future if enough people mention the game on their forums.
We know that they wont get put on steam. If they were going to then they most likely would've already anyway.
We don't really need explanations.

It's just putting it out there that we would like to see them.

A Source SDK that has a working Hammer instead of the one we got right now.

EA has closed/merged a lot of the original studios responsible for these games, meaning they would have to hire new teams to work on them, which is EXPENSIVE (especially since there's like 12 games leading up to Carbon). Furthermore, people never understand the amount of effort in making a compatible port; you have to completely dump and change the Windows/Renderer code, and depending on the game and how intergrated that system is, it can mean gutting the majority of it and having to rebuild it from the game up.

Or find a way to make it patched for NoCD, because SecuROM was the thing that forgeted it up in the first place.

EA has closed/merged a lot of the original studios responsible for these games, meaning they would have to hire new teams to work on them, which is EXPENSIVE (especially since there's like 12 games leading up to Carbon). Furthermore, people never understand the amount of effort in making a compatible port; you have to completely dump and change the Windows/Renderer code, and depending on the game and how intergrated that system is, it can mean gutting the majority of it and having to rebuild it from the game up.
I'm not trying to crush dreams, I just don't want anybody to get their hopes up and understand a bit more why these games are not likely destined for Steam, which is a fairly expensive and involved process.

On the contrary, there is a good chance a lot of the older games might hit GOG in the near future if enough people mention the game on their forums.
I'm thinking of it more as a 'what if' sort of deal though, as if anything was possible. The actual possibility of EA rereleasing any of the older nfs games along with optimizing them newer operating systems is extremely slim let alone having it also being on steam. I can still dream tho