Poll

Do you support at least 5 US dollars to Cemu on Patreon?

Yes
No
I support less than 5 dollars

Author Topic: Emulation Thread  (Read 3774 times)

Speaking of DOS. DOSBox! Its so popular and good of an emulator that if a company sells a DOS game it probably will come with DOSBox for running the game. Every time a person emulates a DOS, its almost always DOSBox. Some people even use it because of resolution or controlling clock cycles.
this. DOSBox let me emulate really old games like Stars! and Zork

does RPCS3 actually work? has anybody here used it??
I forgot to put a warning that that one is a WIP too, I think people said that it only can run software, like Netflix or something. Don't expect to play probably any game.

this. DOSBox let me emulate really old games like Stars! and Zork
Speaking of DOS. DOSBox! Its so popular and good of an emulator that if a company sells a DOS game it probably will come with DOSBox for running the game. Every time a person emulates a DOS, its almost always DOSBox. Some people even use it because of resolution or controlling clock cycles.
Added DOSBox!

add Fusion for the Sega Genesis I use it and its pretty good also PCSX2 which is awesome since I can play GT4 at very good framerates

add Fusion for the Sega Genesis
I prefer gens but that is maybe just me and im stupid.

I prefer gens but that is maybe just me and im stupid.
i mean i use Fusion since it supports Game Gear, Genesis, Sega CD, 32X, and some others.



Cemu 1.5.3 got a public release!

Direct Download! (Clicking it won't lead you to the site, but will rather install it instantly)

Quote
Changelog:

-Added support for anisotropic filtering
-Added support for sRGB color space
-Added button mapping to simulate 'Microphone blow'
-Improved recompiler robustness
-Fixed some bugs/crashes
Detailed Changelog:

-CPU: Improved recompiler robustness and accuracy
-MIC: Added support for microphone API (MICOpen, MICClose, MICGetStatus, MICGetState, MICSetState, MICSetDataConsumed)
-Input: Added button to Wii U gamepad configuration to simulate 'microphone blow'.
-AX: CEMU now uses DirectSound for audio output
-AX: Completely rewrote audio timing from ground up to reduce playback latency and decrease stutter
-AX: Added 'Disable audio' debug option which mutes all sound output and reduces the rate at which audio callbacks are made to the game, potentially reducing CPU overhead
-GX2: Added support for anisotropic filtering
-GX2: Added support for sRGB color space
-GX2: Fixed a texture cache problem that was introduced with the addition of mip-maps
-GX2: Added a special case that handles invalid render states where the resolution of the depthbuffer does not match the size of the active colorbuffer(s)
-GX2: Made some adjustments to how polygon offset is calculated
-GX2: Fixed a crashbug that could occur when certain texture formats where used
« Last Edit: July 05, 2016, 04:23:07 PM by Meta_KnightX »

So far stuff has been somewhat smoother, but also looks better on Cemu! It's still not perfect to 60FPS on everything for my PC, but it's definitely better!


DOSBox!
you can use dosbox to emulate the old elder scrolls games iirc

uh
I like fusion and snes9x
also gotta get that Melee netplay with dolphin

I use custom servers for Mario Kart Wii.


emulate my ass
That's a hard one.

Anyways late news on Cemu 1.5.4, but Donkey Tropical Freeze is now playable on it: https://www.youtube.com/watch?v=eIp1K4PWwiE
(Cemu 1.5.4 has not been released yet for Patreon or Public release)

I'm kind of upset by the lack of Microsoft emulation considering the original xbox was running an os similar to windows. My old xbox had a custom drive in it that supported emulation. The OG xbox used to do all kinds of crazy things that went unnoticed, like me being able to play super mario 64 without frame skip.