Recently I've been playing Ape Escape 3 on my actual PS2, but hot damn this game looks great and the higher resolution in PCSX2 really does it justice. Sony back then were really showing off what the PS2 could do in 2005-06 with games like Ape Escape 3, Gran Turismo 4, and God of War.


One downside though is that it does make the LOD in the game extremely noticeable. It's pretty much impossible to notice on actual hardware but here it's clear as day. I almost thought the game didn't use LODing to a large extent which just goes to show how well implemented it was.

The low poly model they use is pretty cute even if the poly count for it is jarring compared to everything else in the game.