Here let me just sum up why I'm not even going to bother reading McJob's little crybaby rant
I think this just demonstrates why you're far more immature than I am. I dunno how anybody could respect you with an attitude like that. Please grow up.
mcjob you're sounding dangerously like that fez developer crying about the state of video game industry or something
So I'm not allow to point out things that I don't like? I have to remain completely positive and only talk about good things? Why don't we apply that rule to Yahtzee or Jim Sterling or Total Biscuit or any of the other valued critics?
I made a critique and then I explained why I think that way. I didn't say "the game industry is stuff because of" or anything like that. I didn't even cry, but you people seem to think otherwise.
like i don't understand what you consider "morally right" in video games - its like saying art is moral/amoral.
Players only have a limited amount of time in their day/lives. We have to make sure we're not wasting that time and that we're giving them something that benefits, not harms.
barring extreme cases, its pretty subjective to the viewer
I think "taking away interactions" is a pretty objective statement, since it does explictly state you can't interact with the pedestrians like normal pedestrians.
a mod where you cant kill npcs that the mod creates isn't some sort of cp like you're comparing it to be - what's morally wrong about creating an unkillable NPC?
See, the problem is that you think I care about the
content (which I couldn't care less for in comparison, to be frank), whereas I care more about the implementation and what the player gets out of this gameplay-wise.
would you be as mad if the NPCs were not gay pride people but instead random citizens on the street?
I'd be angrier if this was a mod that disabled interactions with all random pedestrians, as you'd be removing a very large part of the GTA gameplay mechanic set.
the statement the mod is trying to make is pretty clear and you don't have to agree with it
But it does it in such a ridiculous, painful fashion. They could have made a mission which fails the player if they kill pedestrians during the parade, since then they're using consistent rules that other GTA missions have used.
but you also don't have to go on a crusade to shoot it down on moral grounds.
I'm complaining about it (only on this forum, btw) because I disagree with how they implemented it and I think that the message could have been a lot better if they had done it differently.
Surely you've seen a movie which had a cool tagline, but you saw it and thought "this was stuff compared to what I had in my head." I think people have the right to complain if they think something can be done better that doesn't waste other's time.
its pointless for the same reason why political debates over the internet are pointless: the things being argued, while based in fact, appear differently to each person involved.
And there you go; you're the one who put their opinion down
first in this thread, except
I'm the one who is apparently in the wrong because my opinion is different to yours.
I've tried to justify my stance with my knowledge and I haven't gone around swearing or shouting. I've agreed to disagree with sir dooble because he's actually been respectful about the way he debates.
From what I've seen, He seems to be stuck with the "muh objective game design philosophy" attitude.
I'm a game designer/teacher who wants to see people make awesome content and I'd like to share my opinions on a forum that allows me to do so. I don't understand why you have to have such a bad attitude in response to somebody thinking differently to you.