The ending of Mafia II.
This whole game was a disappointing moment for me. For years all I've heard about it were good things, both online and in-person.
I played it and it was like any other lifeless, open-world, non-GTA, third-person shooter. It was short as hell, and there were multiple jumps where you are shown/told about all the awesome things you did. I still remember this part where once the main character and his friend get into the Mafia, there's a loving montage of them doing stuff. What the forget? Why couldn't those have been missions?
Then there's another loving jump and now you have a big fancy house in this nice neighborhood. You miss out on all the stuff that led up to that. Seriously?
Honestly, the most fun I had in that game was towards the end when you need to scrape together a bunch of cash to pay back some loan shark. You get like 95% of it from one guy, but then you have to go rob some stores and steal some cars to get the rest of the cash. It would have been ten times better though if there were more activities to make the cash though. Nonetheless, it was fun. I was actually doing something in the game for once and actually working for something.
Reminded me of GTA Vice City when you have to buy different businesses and do some work for them. No stupid montage of you buying these places and using it as a drug front, no. You actually have to do the stuff yourself and work for your empire. Imagine how loving awful GTA VC would have been if instead of doing all that, there was just a loving montage of Tommy buying these places and making money - then all of a sudden you finally get to play and you're being told guys are robbing you. That's what Mafia II was.
doors right there buddy
-snip-
Fallout 4 is a nice open-world shooter, but compared to New Vegas it falls short of the whole RPG thing. If you're someone like me who sticks with the default guy in Fallout 4, names him his canon name, and go with the most streamlined/linear choice it's not bad. But if you want to change things up, play as a different character, etc. there's not much room.