Updated the gamemode to v11. My main focus was to clean up a bit and to make the gamemode look and play nicer, but there are also a few really neat additions.
- Further changes have been done to the Old School
Colorful Weapons
Some emitters have had their colors change due to the weapons not being super colorful anymore.
A single revolver has been added.
Akimbo revolvers has had its color made a bit more blue to mimick the way Akimbo Guns' colors are.
Kill icons have been added/adjusted.
I have been given permission to release my changes to the Old School Weapons as a standalone add-on, so I'll start working on that too. I also want to release some other stuff in the gamemode as standalone addons, namely the key stuff and the cannon launcher, so look out for a bunch of new add-ons in the near future.
- The Magnum has been removed in favor of the single revolver. Sorry!
- Huge cleanup to the code and reorganisation.
teamspawnX config.txt settings are no longer needed to get teams spawns to work. You only need to name bricks in the correct way now.
Team rounds work differently internally.
- Support for 4 teams during one round has been added.
New config.txt settings have been added to allow you to choose colors for the third and fourth team.
You can make your maps force two team rounds or four team rounds in your config.txt. If you dont, team rounds will randomly pick two or four teams.
- More edits to various maps have been made
Redownload them please.
Also grapple platforms has been returned to its former glory of having four different color areas! It supports the 4 team system.
- Added ability to disable spawning players as some of the "cheap" playertypes.
Specifically the chicken and the tiny playertypes.
- You can now completely disable crouch jumping.
Useful if you have a ton of players and the crouch jumping is making your server perform badly.
- Added custom chicken ray.
Turns players into chickens. Probably in all meanings too, haha!
- Added literal
Hand Gun.
Edits have been done, now it's like the fist in that it uses an empty model and the icon is yellow. A new kill icon was also made. Looks off when someone is shooting or whatever, but it should be a nice little gag. The edits have been done mostly because you cant really recolor weapon models, and the original model was a tan color, which people may not be using. They could have gray/black hands resembling gloves, or different skin colors, or a mess of colors.
- Probably more stuff I forgot.
love the colored weapons
If you're talking about the old school weapons in the weapon list near the OP, they're simply named after colors to be more compatable with the actual old school colorful weapon pack. No indication that they were ever colored differently should be ingame. Still, glad to see people are liking this!