ugh but it's just like detracting from the main purpose of it and taking resources that could be used to play more super loving mario !!! in higher quality and greater framerates
like it's trying to do too much at once, you feel? kind of like the XBOX TONEV
i don't know how resource-intensive android is, but yeah it'd probably be heavier than a custom nintendo OS built specifically to play nintendo games. not sure if it'd make too much a difference, but it would mean that people who have lots of background apps running will experience differences in performance. using android would also mean they have to develop ways for android to run the cartridge-based games, which i imagine won't have to be installed, but we'll see. i'm definitely looking forward to hearing more about how software is going to be distributed.
It would still have the potential to confuse younger kids and non-tech savvy adults. Plus having it run android would open the console up to reverse engineering, possible viruses, piracy, stuff like that.
you could probably have some kind of option somewhere to "restart in android" rather than prompting at startup but yeah i don't see how it'd be a practical decision for nintendo
Nothing is going to stop reverse engineering on a Nintendo product. Hell the Wii U emulator is now at full speed with audio.
you can't stop it, but you can at least make it harder for people to homebrew right away.
alright boys its time to settle down this discussions going a bit off the rails on a hypothetical situation
p much everything until more information is gonna be hypothetical. it's fun to guess about this stuff cus nintendo apparently loves to surprise people