Poll

Are you going to buy Watch Dogs 2?

Yes
7 (13.7%)
No
27 (52.9%)
Maybe
17 (33.3%)

Total Members Voted: 51

Author Topic: Watch Dogs 2 Hype + FREE TRIAL  (Read 10233 times)

Quit being a whiny cunt in the name of entitled developers everywhere again, gosh.
Please continue to try and rile me up. It reflects loving fantastically on your opinion that you're attempting to argue your point by attacking me.

There is no such thing as "entitled developers". If you honestly believe that Ubisoft has a bunch of fat white blokes with piles of money, laughing at all the "suckers" they've hooked in, it's very clear you know nothing about this industry or business, and it makes me rather sad.

Oh, no, I was just talking about you in general. :(

watch dogs 2 looks cool. i hope they have replayable missions watch dogs got really boring after i beat the game :(

Thanks for the worthless opinion. Please go back to playing ROBLOX as you do; the real bastion of quality.
What about the delay on the original game that fixed barely anything? What about this? And what about this too?
What about the six pre-order editions for Watch Dogs 2 and the nine pre-order editions for the original Watch Dogs? And even what about this?
If you're going to try to shill for Ubisoft with "go back to playing ROBLOX", you might as well not even try at all.
« Last Edit: October 23, 2016, 08:44:45 PM by d »

i hope it's longer than watch dogs i managed to beat the first one side missions included in one weekend
then again i was also incredibly determined to do so

still hyped, have a nice fox hat

What about the delay on the original game that fixed barely anything?
Watch_Dogs got more than one delay, and several of them were completely unscheduled yet were life-saving for the team. Just because you don't know about what went on behind the scenes DOES NOT mean those delays didn't solve major issues. The game's minor issues are nothing compared to what would have happened if the game had shipped on its original intended date.

Watch_Dogs was a miracle child.

What about this?
I'm not going to break apart Crowbcat's video here, but I thoroughly disagree with a lot of the stuff he shows. A lot of those are non-problems and he just wanted to be picky for the sake of entertainment.

And what about this too?
Stability comes before quality. A developer I know worked his heart and soul out trying to get the shaders ready, but he just couldn't do it in time without some very clear issues, and so they had to be scrapped.

What about the six pre-order editions for Watch Dogs 2 and the nine pre-order editions for the original Watch Dogs?
How does that impact on your game experience in any way, shape or form? If you don't want to pre-order, don't pre-order. Nobody is forcing you, and those bonuses aren't necessary to the game experience.

I have made the "AAA Business Is loving Expensive" rant multiple times before, so I won't do it here again. Needless to say, if Ubisoft can make some additional cash off fans who want additional digital/physical content, I think that's cool by me.

And even what about this?
Sony jumped the gun. How is Ubisoft at all responsible for this, when we didn't even supply details publicly in the first place?

If you're going to try to shill for Ubisoft with "go back to playing ROBLOX", you might as well not even try at all.
You're clearly one of these new-gen cynical arseholes who have more fun telling people about how their taste in games is stuff rather than playing the games themselves. I'm sorry that you didn't get to play Watch_Dogs, but I can't take invalid criticisms from somebody who doesn't actually know anything about what they're arguing.

early then their website looks good, i hope their improvements emphasize the sequel in general

not saying watch_dogs sucked but there were some issues i noticed in watch_dogs gameplay, and probably some additional content i couldn't remember on the top of my head. the trailer sequel and etc looks cool so far, i might as well watch more gameplay though since i don't have the money
« Last Edit: October 24, 2016, 02:50:26 AM by Timestamp »


Very, very, very hyped for Watch Dogs 2. Played WD1 in July and enjoyed it quite a bit, had a good world, story was ehh, but otherwise it was a breath of fresh air for me.

WD2 on the other hand though looks mighty impressive, people can doubt it all they want, but considering the amount of let's plays and footage they've allowed to come out a month and a half prior to actual release is really promising, unlike Mafia 3, this means they have nothing to hide besides plot, which is given for any game.

It should go with saying that since I played GTA: SA when I was 8, I've always loved San Fierro the most and wanted another open world game to take place in the Bay Area, specifically San Fran ever since then (almost 17 now), and thank god Ubisoft took the initiative, because the world in this game looks really, really, really strong, from watching gameplay videos there are minor flaws in the world itself, but San Francisco being my favorite city, it looks like they did it justice. The absence of Golden Gate Park is a bit disappointing, but other than that I am quite rather excited for this entry.

edit: main complaint is that Marin is small as forget though, there's so much cool stuff in Marin but it's a shame they shrunk it down so much. Imagine taking a ferry from Tiburon to Angel Island and just loving off all over the place. Really wish they expanded upon the North a lot more but the engine has it's limitations I guess.


also

forumer: "McJob here's some evidence that supports our opinion and is actual fact regardless of what you sa-"

McJob: "no that's not true it's just being nitpicky wait nonon it's not like that trust me"
« Last Edit: November 01, 2016, 04:14:49 PM by rambo1220 »

forumer: "McJob here's some evidence that supports our opinion and is actual fact regardless of what you sa-"

McJob: "no that's not true it's just being nitpicky wait nonon it's not like that trust me"
Please continue stuffting on the Ubisoft Rep. This will end well for you.


A lot of those are non-problems and he just wanted to be picky for the sake of entertainment.












it's alright guys
he just wanted to be picky

Please post more images of collision and physics issues, because it's not like those exist in any other game ever made. They're totally problems unique to Watch_Dogs and they are absolutely detrimental to being able to complete the game. /s



If you want to post real issues that actually stop you from being able to play the game (such as falling through the world, progress resetting, frame drops or script glitches), then I can concede those kinds of issues since they actually have an impact. If you want to continue believing that physics issues are "serious", you should swing the blame to Havok, the middleware responsible for all physics calculations. Havok has been known for general bugginess and odd behaviour, so it's not like Watch_Dogs is the only game that's got some funky behaviour.

oh well of course glitches aren't absent in every game as there really isn't a perfect physics engine, but to look at them and be all like "he's just being nitpicky" is a bit absurd.

I had a little fun playing the original Watch_Dogs, but that's only because I got it for free along with my laptop. I would have refunded it immediately for the constant stuttering on my half-decent GPU. That combined with ubi's slightly iffy track record, I'll definitely be waiting for reviews, and--



What the actual forget?! That's DOUBLE the price of the first one! And THREE pre-order editions? Well at least it's down from five, but it looks like they haven't learned anything at all from last time. Screw that. No game is worth 80 loving dollars. Not even gonna buy it on sale, not gonna support them doing this stuff in the future.