holy forget, are you incapable of reading the post sitting a whopping half a page above you, ignoring the fact that freek had already given a different but still just as valid answer to your thrice restated point
at this point i'm fairly convinced you're trolling so i'm not going to build onto this
I'm pretty sure people just read the first three words of any given post I make then start slamming down on the damn keyboard, because I have made plenty of counter arguements to freeks points, even prior to when he made them.
sure it looked nice, but trying to do this on an old engine like the torque engine was a catastrophe waiting to happen.
On top of that, even if you got the highest settings working at a decent frame rate, even if you could see the shaders and shadows, they look like stuff, and the only way to fix this is to use modified shader files that tax your computer's resources even more.
Removing features is never a good thing, and your entire 'well maps look ugly' arguement flies right out the window because the shadows look like stuff, and B. The game is over 10 years old, the engine is older than that, I don't I know why anyone expected triple A quality from an indie game made in 2007.
If people wanted a HD Next Gen game, I have no loving Idea why blockland would be anywhere near that list.
Blockland is an Indie game.