B.F.B.B-2 [No Longer Interested]

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Author Topic: B.F.B.B-2 [No Longer Interested]  (Read 320452 times)



holy stuff im forgetin DEAD brother





I'm having a very bad sick day today. The update is going to be postponed for a while. if i feel better tomorrow i will update.

I'm having a very bad sick day today. The update is going to be postponed for a while. if i feel better tomorrow i will update.






Turn 125 Results





Automata Infinitum


The Underground Bunker activates 'Lockdown'.

AI Attack Fleets withdraws from the battle; retreating to approximately 2.2km from all opposing boss entities.

AI Railgun Mk.III aims towards ZeUberMedic, loading an airburst flak shell.

Nova Hive initiates a full lockdown.


U.I.A


The Ultimate Indra's Arrow reduces shield power and begins to charge the main cannon, taking aim at ZeUberMedic.


Players


Metalliku discharges potent ice magic into the ground; before erecting an Ice Construct from the earth.
This inflicts 'Summoning Sickness' on Metalliku.
(Summoning Sickness will keep you from summoning allies constantly, so try to make your summons count.)

TableSalt channels a magical aura around the battlefield. This aura reduces the natural entropy in the area, heavily weakening any chance-based effects.
TableSalt will need to continuously channel this spell for the effect to remain active.
(If this is interrupted by any outside force; or you choose to perform some other action, the channeling will be cancelled.)

Redconer blames his death on the Chaotic Space Marines, before proceeding to kick their stuff in. Inflicting 185(-50%) physicalbash damage.

Failbros2 goes spastic for a moment; before suddenly launching skyward and returning spectacularly; riding on the nose of a B-52 bomber.

"IT'S TANK BUSTIN TIME!! HAAHAHAHAH!"

The B-52 spins in mid-air as it discharges it's payload; a hail of warheads descending upon the Panzer Division. Inflicting 720 explosive damage. Failbros2 lands on the surface harmlessly as the B-52 dissapears.

Ayebee123 picks up the Rocket Lawnchair, firing it at ZeUberMedic. A lawn chair speeds out of the launcher and smacks ZeUberMedic square in the face, inflicting 220(-30%) physicalbash damage.

Mad Hops Disease teleports himself to the Underground Bunker. He begins constructing a missile assault platform.
(While constructing something you will be unable to perform any other actions.)
(If you perform any other action other then construction, or are interrupted by something, the construction timer will freeze until it is resumed.)


Texan101 tosses five coins into the air; before lining up a perfect shot with all five lined up. All five coins are magnetically propelled straight into ZeUberMedic. The coins pierce through the base of his neck; blasting out the opposite side. Inflicting 300(-30%) physicalPierce damage and causing Minor Bleeding
(Minor Bleeding will cause gradual damage over time. It is much weaker then Bleeding)

TheMrDoors brandishes a knife before shanking the Imp. Inflicting 210Stab physical damage. This attack also inflicts Minor Bleeding. Attacking the imp triggers 'Hellfire'. Causing a phantom ball of fire to roast TheMrDoors alive.

NotBomberguy summons Legendary brother: Big Strong Arms. This summon inflicts 'Summoning Sickness'.
(Summoning Sickness will keep you from summoning allies constantly, so try to make your summons count.)

Nicepoint extinguishes the fires on the pulsar cannon and performs quick repairs.


NotBomberguy's Stronk Army


NotBomberguy's Stronk Army throws a Flashbang at the Chaotic Space Marines. Inflicting 'Blinded' before they Rush B. Inflicting 455(-50%) physical damage.


The Space Station


SOBP launches an incendiary round at ZeUberMedic. The explosion creates a small storm of fire that burns him for 270(-30%) fire damage.

The Pulsar Cannon focuses it's beam on ZeUberMedic. Inflicting 200(-30%) energy damage.

The Destroyer launches a volley of missiles at the Panzer Division. Inflicting 350 explosive damage.


Other Allies


Tank Division PRAVDA arrives to battle!

The Ice Golem casts Coldsnap. Reducing the air temperature around the opposition. All enemies are afflicted with 'Chilled'.
(Chilled enemies move slower and cannot dodge as effectively, making them easier to hit with lower-accuracy attacks.)


THIRTEENTH BOSS?!?


ZeUberMedic?!
Abomination of Chaos
5,742/8,500
Afflicted with 'Talisman of Chaos'
Restores 500 HP each turn
Resists 30% of all incoming damage
Can occasionally and randomly dispel a player buff
Afflicted with 'Minor Bleeding'
Takes 250 damage each turn.
Afflicted with 'Chilled'
Movement Speed is reduced by 50%
Evasion is reduced by 30%

ZeUberMedic?! begins making a coordinated assault towards The Underground Bunker.
On his current trajectory, he'll arrive on Turn 126.

The Talisman of Chaos restores 500 HP.


BOSS MINIONS


Chaotic Space Marines
Soldiers of Chaos
187/1500 [10]
Afflicted with 'Chaos Armour'
Takes 50% reduced damage.
Afflicted with 'Squadron'
When health reaches 0, one squadron counter is exhausted to restore it fully.
Afflicted with 'Chaotic Heresy'
Spreads Heresy wherever it goes. Every turn there is a 50% chance for a demon of random strength to join this unit in battle.
Afflicted with 'Blinded'
Accuracy is reduced by 85%
Afflicted with 'Chilled'
Movement Speed is reduced by 50%
Evasion is reduced by 30%

The Chaotic Space Marines open fire on The Ice Golem. Inflicting 545 damage to it's shield. The ice golems shield is destroyed.


Imp
Demonic Minion
355/800
Afflicted with 'Flight'
This unit has a greatly increased dodge chance.
Afflicted with 'Hellfire'
If this unit takes damage, it's attacker will suffer automatic retaliation through Hellfire.
This passive can damage any entity from any location, regardless of current state.
Afflicted with 'Pinpointed'
40% reduced evasion. 25% increased damage vulnerability
Afflicted with 'Minor Bleeding'
Takes 250 damage each turn.
Afflicted with 'Chilled'
Movement Speed is reduced by 50%
Evasion is reduced by 30%

The Imp conjures up a dark spell, afflicting Metalliku with a 'Damage Vulnerability'


TheMrDoors is dead!

[Allies]


[Bestiary]


[Active Effects]



is the bluespace artillery charged yet
if so then fire it