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Author Topic: B.F.B.B-2 [No Longer Interested]  (Read 387156 times)

Call in Panzer 1 Reinforcements
"MARINES, ATTACK THEM!"

(Also, can you destory the revive links?)

They are inside the underground bunker. You would need to destroy the bunker to do that.
Though it's not just something you can attack; it would take a coordinated assault.

They are inside the underground bunker. You would need to destroy the bunker to do that.
Though it's not just something you can attack; it would take a coordinated assault.
How to you do a "Coordinated assault"?

*gulp gulp gulp*

Drink "Bonk! Atomic Punch"

How to you do a "Coordinated assault"?

well, you would have to sacrifice your traditional attacks to move yourself; and your forces to the bunker's zone, which is usually about 5-miles from the epicenter or so. After a few turns delay, you and your forces would arrive.

Once there, the bunker would be attackable, but i can also guarantee that Tuevon and the players will do their best to defend it.

WELL I WILL DO IT THEn.
(next round)

ATTACK CYCLE END

The Bestiary, and Allies/Effects documents will be getting updated and revamped after this turn.

I extinguish the fires on the Pulsar Cannon and perform repairs.

SOBP fires an incendiary round at the general vicinity of the boss.

The Pulsar Cannon concentrates on the boss.

The Destroyer creates giring sectors.

ODM fires a revival package at the players

Edit: aww crap




Turn 124 Results




Players

JamesH grabs a flamethrower before spraying fire at ZeUberMedic?!. Inflicting 230(-30%) fire damage.

Mad Hops Disease slides down heavens fire pole; returning to the surface.

Twix waits for his cannon to charge.

AL-22 assembles a squadron of Tactical Marines.

TableSalt enables "Server_LooksCanKill"

The Succubus suffers INSTANT DEATH. The server setting is then reverted and locked.

Failbros2 launches a railgun shell into ZeUberMedic?!. Inflicting 540(-30%) PhysicalP. damage.

NotBomberguy pulls himself out of hell.

armyman12313 flips off ZeUberMedic?! as he's carried away on a stretcher.

Texan101 delivers a controlled shock and restarts Redconer's heart.

TheMrDoors ascends, rising from the ground to fight another day.

Ayebee123 drinks a can of BONK! Atomic Punch!.

The Robo Task Forces

AEGIS Task Forces are reinforced by AEGIS-2, 3, and 5.

AEGIS-1, 2, 3, 4, and 5 all focus fire on ZeUberMedic?!. Inflicting a combined 1050(-30%) energy damage.

HVACS Task Forces circle-strafe ZeUberMedic?!, delivering 700(-30%) PhysicalP. damage.

GCQCS Task Forces are re-supplied and re-instated with GCQCS-2 & 3.

GCQCS-2 & 3 charge forward and intercept the Chaotic Space Marines. Inflicting 780(-50%) physical/energy damage.

Other Allies

The Ice Golem delivers a strike from it's Frozen Claws upon ZeUberMedic?! Inflicting 360(-30%) PhysicalS. damage.

The Underground Bunker

After flying for around 6 minutes, the players spot a cargo glider arriving from the direction of the Underground Bunker. The glider lands, the wings retract, and the large cargo container inside is released. When the players open it, they find dozens of Hazmat Suits, a dozen first aid kits, and 6 gallons of disinfectant.

The revival links go online, restoring Reddboi, Randomtroll39, and Armyman12313.

THIRTEENTH BOSS?!?


ZeUberMedic?!
Abomination of Chaos
5,935/8,500
Afflicted with 'Talisman of Chaos'
Restores 500 HP each turn
Resists 30% of all incoming damage
Can occasionally and randomly dispel a player buff

ZeUberMedic?! calls in a Panzer Division.


BOSS MINIONS


Chaotic Space Marines
Soldiers of Chaos
507/1500 [10]
Afflicted with 'Chaos Armour'
Takes 50% reduced damage.
Afflicted with 'Squadron'
When health reaches 0, one squadron counter is exhausted to restore it fully.
Afflicted with 'Chaotic Heresy'
Spreads Heresy wherever it goes. Every turn there is a 50% chance for a demon of random strength to join this unit in battle.

The Chaotic Space Marines open fire on The Ice Golem. Inflicting 750 damage to it's shield.


Panzer Division
Tank Division of the Reich
1000/1000


Succubus
Demon of Lust
[DEAD]


Imp
Demonic Minion
565/800
Afflicted with 'Flight'
This unit has a greatly increased dodge chance.
Afflicted with 'Hellfire'
If this unit takes damage, it's attacker will suffer automatic retaliation through Hellfire.
This passive can damage any entity from any location, regardless of current state.
Afflicted with 'Pinpointed'
40% reduced evasion. 25% increased damage vulnerability

The Imp conjures up a ball of fire; hurling it at the HVACS Task Force. The ball misses widely given their agility.


Nobody is dead!

[Allies]


[Bestiary]


[Active Effects]

« Last Edit: August 04, 2017, 12:41:34 PM by lord techno »

Updates from here on out are going to be slower to compensate for extra level of detail needed.
The attack cycle has NOT begun so avoid posting any moves.

I gather the squadron to attack the heretical horde!

I gather the squadron to attack the heretical horde!
The attack cycle has NOT begun so avoid posting any moves.
u dum lol

ATTACK CYCLE START

After some time; tuevon is able to synthesize the various pheromones and create multiple mixtures based on the data collected from various hive specimens. The calming pheromone in particular is the first and priority to be synthesized.

summon the ice construct that i summoned on a previous battle

magically reduce entropy in the area in an attempt to weaken the space marines